Jump to content

Home

Yavin Water


Nkenobi

Recommended Posts

What blue guys? You mean the noghri???

 

Yes it's used there and reinstalling JA would only work if JA didn't install a shader well. For example: When I first installed JA, it was missing the byss sky shader, I reinstalled it and it came back. Only do this if your game is missing a shader, if it doesn't come up in-game. So unless that shader doesn't appear in your game, don't bother reinstalling JA.

Link to comment
Share on other sites

Okay this is the hiddenevil.shader. Why in the hell Astrocreep decided there should be a shader named h_evil included into the clean shaders is beyond my scope. But it 'IS' in the assets1 PK3.

 

So Lil Killa, it comes with the game. It has to. Otherwise we couldn't see the shader ingame.

Link to comment
Share on other sites

:/ IC

 

you know how to make it act like water as a patch mesh? It was rock solid as a patch

 

(I am using a diferent shader that is better looking I found in Sunset on corasont ATM)

 

but its rather buggy :/

Link to comment
Share on other sites

Haha. Hahaha. rgoer writing a buggy shader, now that would be funny.

 

He may have written the particular shader you're using for an application other than standing water--maybe one of the fountains? Try using the water shader he had in the pool. And get permission from him first, but I expect he'll let you use his ubershaders.

 

By the way, he interviewed at Raven today.

Link to comment
Share on other sites

moving water shaders are really easy to write- do one yourself.

 

you need a tcmod

it should look something like this:

 

textures/waterfall/waterfall
{
{
	map $lightmap
}
{
	map textures/waterfall/waterfall.jpg
	tcMod scroll 0 0.25
}
}

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...