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MineMonster vehicle


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Posted

actually, LightNinja, there you have another creature to recreate and make it a vehicle ;). Did'n't you want to make another nuna like thing?

Posted
Originally posted by CortoCG

actually, LightNinja, there you have another creature to recreate and make it a vehicle ;). Did'n't you want to make another nuna like thing?

Man i want to make animations, the mine monster actually has animations :p

Posted
Originally posted by TK-8252

JK3 does not exist.

 

If a mine monster were a vehicle, it wouldn't really be able to do much... it can't have a weapon or anything.

Yah, but the npc would be nice.

Posted

I speak english, mate. And my message was to LightNinja, sorry if I confuse you. I know he understands what I mean, even if I come up with some words in english that may not exist, since we both share the same mother language.

Posted

Umm...I think the Mine Monster files are in JA...if not, I can just get it from JK2. Should I make it...? I really haven't had that much interest in starting the Realistic Effects Mod Version 2..........yet.

 

I am making a model of the Droid Starfighter though.

 

I guess I should make it and release it. Of course, LightNinja could always create a version with weapons...but, actually, don't LightNinja. Don't change the version that I'll make. It never had weapons, besides biting, so don't add any!! It'd be great as a spy vehicle, as EvillittleJawa has stated. It'd be quite cool, I think. It was fun to put on setmindtrick4 in JK2, and control it and run around with it!!

 

Anyway, I'll get started as soon as I come back from volunteering at 3:30 P.M.

 

:fett:

Posted

Is not very hard at all. And I wasn't trying to leave you outside the whole issue at all. If my way of writing confuses you, just say what you do not understand, and I will explain in a clearer way :D.

Posted
Originally posted by EvillittleJawa

Ok hows about a Galak-Mech? a Glider?

??

:confused:

Man! They have actually animations too!!! also the glider is not finished as npc but it has animations.Also Corto, my ?argentiniard? (:p) friend, thats too much, many bones to move for me :p

Posted
Originally posted by Majin Revan

Umm...I think the Mine Monster files are in JA...if not, I can just get it from JK2. Should I make it...? I really haven't had that much interest in starting the Realistic Effects Mod Version 2..........yet.

 

I am making a model of the Droid Starfighter though.

 

I guess I should make it and release it. Of course, LightNinja could always create a version with weapons...but, actually, don't LightNinja. Don't change the version that I'll make. It never had weapons, besides biting, so don't add any!! It'd be great as a spy vehicle, as EvillittleJawa has stated. It'd be quite cool, I think. It was fun to put on setmindtrick4 in JK2, and control it and run around with it!!

 

Anyway, I'll get started as soon as I come back from volunteering at 3:30 P.M.

 

:fett:

 

Lol man i didnt modifyed your work if you are talking about hazardtroopewr vehicle, as i said is a totally different work but with a very near final (i think some day ill have to tell you wht i did step by step). And dont worry, i wont put weapons to animals, im not crazy =P

Posted

Indeed, I'm using up to 80 bones in total for the dianoga, including the spine, tail, tentacles and tendrils hanging of his head. All animated :p.

I thought you might wanna give it a try.

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