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Originally posted by Darth Tepe

OOC: Steven, those weren't your options. Start your own side of the RP in the same tavern, but only figure where you are, don't do anything yet. And you may choose your weapons when the time comes. Now Mages have only spells and a staff, fighters have a short sword and a wooden shield. The knights on the second level have longswords, full armor and iron shields(better not mess with them)

 

ooc:it's number 1. I'm just adding a bit more rp to it

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OOC: Still, those weren't your choises

 

IC: Ganriff, you find hundreds of footsteps on the ground, a piece of paper and a muddy silver coin. As you check the arrow, you see it has a dragon carved into the side. It allso is verynicely done and smooth.

Maybe elven?

Do you

1. Take the paper, coin and the arrow and go inside

2. Examine the paper and the coin

3. Go inside

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((Whoops, sorry))

 

Glakcyon, as you sip the last drop of your ale, you see a dark suited ranger sit down next to your table. He starts smoking his pipe, staring at you coldly under the black hood.

You

1. Go to him and ask what's his problem

2. Order another ale and wait if the ranger would leave

 

Zoric, you see a few drow-elves sitting at a table just next to yours. They speak one of the many elven languages. You know a bit of the language and hear them speaking about a treasure.

1. Go speak with them

2. Wit and listen if they would say something more

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OOC: You do know that there wasn't anyt cola-drinks in the middle-ages? Yes, D&D is based in the dark ages called the middle-age

 

IC: Rachel, as you drink, you see a goblin looking at you. You see the goblin walk past you and drop a paper next to you.

Do you

1. pick the paper up and read it

2. Leave the paper lie there

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