Darth Dex Posted August 9, 2004 Share Posted August 9, 2004 How do you make mdl files compactable with gmax? Link to comment Share on other sites More sharing options...
Darth333 Posted August 9, 2004 Share Posted August 9, 2004 I'm not quite sure of what you mean by compactable but to play with models you will need cchargin's MDLOps : http://home.comcast.net/~cchargin/kotor/ (All the info was in the Guide for the Newbie btw) On how to use it, start with the readme it is very well done and gives you all the instructions on how to export, import models. Link to comment Share on other sites More sharing options...
Darth Dex Posted August 9, 2004 Author Share Posted August 9, 2004 I know I have it, but it does, work I have a file to convert I hit write file and nothing happened, but a random file called -bin.mdl appears. Link to comment Share on other sites More sharing options...
BountyHUNTER12 Posted August 9, 2004 Share Posted August 9, 2004 You need to have the *.mdx and *.mdl filles both in the same directory when use MDLOPS to export models. It talks about this in the readme. Link to comment Share on other sites More sharing options...
Darth Dex Posted August 9, 2004 Author Share Posted August 9, 2004 I do. I have the .mdx and .mdl on my Desktop. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted August 11, 2004 Share Posted August 11, 2004 Hit read and write file, the -bin file is something else, but it's not what you want I think. Link to comment Share on other sites More sharing options...
stingerhs Posted August 12, 2004 Share Posted August 12, 2004 Originally posted by Darth Dex I do. I have the .mdx and .mdl on my Desktop. you may want to make a seperate folder for the files. some programs don't like pulling things off a desktop, especially if its cluttered (like mine). Link to comment Share on other sites More sharing options...
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