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Help Me out plz! (modding trouble)


Akira X

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Ok first of all I'm a newb at this.

 

Now I found Doom Dealers tutorial on how to mod and I used that to try and attempt my first mod.

 

So I followed the all the instructions but I did do a few things diffrently,

 

First off I did'nt use the same location, which was the tatooine droid shop, Instead I decided to try the jedi enclave on dantooine,

now obviosly I know it uses different coordinates so I picked the empty room next to the matale guy and used the whereami command to get the coordinates.

 

I did the dialog and tested it on the dlgeditor than I created the npc using KOTOR tool. than I came to the deleting and extracting of the doors. Here is where I got stuck, I have no clue which door to delete with gff editor an which to extract with the KoTOR tool.

 

But I went ahead and created the .mod file any way to see if it worked. However my Npc did not appear at all.

 

Any suggestions or answers? thanx in advance

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First of all, make sure the TemplateResRef field and the name of your utc file for that npc are the same. This is a common mistake. Also verify if your npc is in the creature list of the .git file if your are spawning it from there.

 

If this doesn't fix the probelm, then just tell us .

 

For doors, the best you can do is a whereami cheat near the door you want to remove and then look at the .git file in the door list to find the door with the closest coordinates.

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gah the npc is still not spawning.

 

this is what the creaturelist looks like

 

0 [user-defined Struct: 4] =....

 

TemplateResRef [CResRef] = n_sithappren

XOrientation [FLOAT] = -1.0000000000

XPosition [FLOAT] = 54.119000000

YOrientation [FLOAT] = 0.0000000000

YPosition [FLOAT] =69.0200000000

ZPosition [FLOAT] = 8.76000000000

 

and n_sithappren.utc is the correct file name :/

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no, he/she is apparently spawning the npc form the .git file and not a script. Normally when you build a module, you add all the creatures you want to appear by default in the .git file.

 

What I mean Akira X is to verify if the entry in the TemplateResRef field is the same as the file name. Otherwise, your npc wont appear.

 

Can you post what you entered in the .utc file for the tag and TemplateResRef fields?

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If everything is fine except this npc, most likely it is a problem with the .utc file. So yes, it is possible, especially if you edited the .utc file with a gff editor instead of Kotor tool and used the copy paste function ( I don't know if this is the case but the tutorial you are using is good but a little outdated now).

 

Verify the FieldID and the Type in your .utc file with a GFF editor. If you don't know what I am talking about, refer to these pics (they have been taken from a .git file but it's the same in a .utc file) : http://img.photobucket.com/albums/v144/Darth333/gff_geom.jpg

http://img.photobucket.com/albums/v144/Darth333/id.jpg

 

You could try with a non-modified .utc file directly extracted from the game:if the npc appears then it's your .utc file, if not, it's something else.

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