Rumor Posted December 3, 2004 Posted December 3, 2004 someone refresh my memory, i found my original ja cds last night and installed, and i was like hmmm lets play some single player (bored, just finished scrimming) so i was like ok lets playz0r. so i created a game jackal profile for ja, started it up and it tells me insert cd 1 so i tried it w/ my original (read: store bought) cd, and it says the same thing. wth?
TK-425 Posted December 3, 2004 Author Posted December 3, 2004 Hmmm,.. did you try opening JA through the actual .exe? Somtimes the startup screen can over react. And of corse there is always uninstall reinstall 1.01 patch:D
Rumor Posted December 4, 2004 Posted December 4, 2004 k good idea. i installed the patch to make sure and it did the same thing, thats why i asked. i remember it did it to me before but i can't remember what i did to fix it.
TK-425 Posted December 4, 2004 Author Posted December 4, 2004 Well,... my modeler is still having trouble getting his computer and 3ds MAX working so it might be a little while yet. Btw I am working on a website through HTML, I am almost done. So expect to see maybe an alpha release when its up
TK-425 Posted December 4, 2004 Author Posted December 4, 2004 Hmm,... have you ever had trouble with the Autodesk licensing utility?
TK-425 Posted December 5, 2004 Author Posted December 5, 2004 So you never got it to work then? Btw he has reformated his computer will that even work now?(I am pretty sure it will)
TK-425 Posted December 5, 2004 Author Posted December 5, 2004 Well this guy is trying to get a new OS, Win 2K3 What will happen if he tries installing this? E-mailed to me by modeler MAX has really pissed me off!! I mean, who would have thought that a simple "System Restore" could bring so much trouble! I know that re-formatting the C Partition (system partition) should solve everything. But, I have so many softwares installed that they will start giving me trouble later on![/Quote] Is he correct?
Rumor Posted December 5, 2004 Posted December 5, 2004 tell him to use gmax. its the free version of 3dsmax, and its very good.
TK-425 Posted December 5, 2004 Author Posted December 5, 2004 Would it be ok if you tried talking to him? (Whats your E-mail?)
TK-425 Posted December 8, 2004 Author Posted December 8, 2004 Hay, and Rumor did you get JA working? Oh, and btw I gave him your E-mail(or should I say G-mail:D) if he still needs help he shouldve E-mailed you by now. He is using Gmax now also.
TK-8252 Posted December 8, 2004 Posted December 8, 2004 Originally posted by TK42235 Hap's Scout Trooper in all its glory. Lookin' good. Did you put the startup together or someone else?
TK-425 Posted December 9, 2004 Author Posted December 9, 2004 Everything by me. Exept for Hapslash's great Scout Trooper picture....
TK-425 Posted December 11, 2004 Author Posted December 11, 2004 Originally posted by TK42235 Hay, and Rumor did you get JA working? Oh, and btw I gave him your E-mail(or should I say G-mail:D) if he still needs help he shouldve E-mailed you by now. He is using Gmax now also. Still waiting for your answer.
TK-425 Posted December 12, 2004 Author Posted December 12, 2004 Bad Nokill, bad, bad, bad. *takes BlasTech E-11 blaster rifle and shoots Nokill* http://forums.ravensoft.com/ib/ikonboard.pl?act=ST;f=21;t=31469;st=0#entry377158
KitchenKnif Posted December 23, 2004 Posted December 23, 2004 I have a few things... 1# = I was playing the game on JediKnight dificulty and when i used the E11 Blaster Rifle in secendary fire mode it took 40-50 shots to kill an imperial guy with no armour and 1-2 shots to kill a stormtrooper! :confused:That can't be right can it:confused: and 2# = I saw somwhere....(do not ask me) that a double-bladed lightsaber could be taken apart into 2 normal sabers and Visa Versa??? thay would be cool... 3#... picking up extra lightsabers or things would be cool... thats it! i look forward to playing the mod...
RpTheHotrod Posted December 23, 2004 Posted December 23, 2004 I say use the 2nd blaster visual. Take a look http://www.planetcnc.com/imperialassault/files/extra/lasers3.jpg http://images.google.com/images?q=tbn:3whV7PSUGVcJ:http://mobz.org/starwars/bin.boa/1441.jpg http://www.wizards.com/starwars/images/dogfight.jpg http://www.planetgamers.com/img/games/GC/S/Star_Wars__Bounty_Hunter/title.jpg
TK-425 Posted December 23, 2004 Author Posted December 23, 2004 Originally posted by KitchenKnif I have a few things... 1# = I was playing the game on JediKnight dificulty and when i used the E11 Blaster Rifle in secendary fire mode it took 40-50 shots to kill an imperial guy with no armour and 1-2 shots to kill a stormtrooper! :confused:That can't be right can it:confused: This has been fixed. and 2# = I saw somwhere....(do not ask me) that a double-bladed lightsaber could be taken apart into 2 normal sabers and Visa Versa??? thay would be cool... I dont know how to do that but I may be able to investigate. 3#... picking up extra lightsabers or things would be cool... You can do this by enabling g_saberpickuppabledroppedsabers 1. i look forward to playing the mod... Good!
KitchenKnif Posted December 23, 2004 Posted December 23, 2004 could you give me an estimate on the size of the mod?
TK-425 Posted December 23, 2004 Author Posted December 23, 2004 Originally posted by RpTheHotrod I say use the 2nd blaster visual. Take a look http://www.planetcnc.com/imperialassault/files/extra/lasers3.jpg http://images.google.com/images?q=tbn:3whV7PSUGVcJ:http://mobz.org/starwars/bin.boa/1441.jpg http://www.wizards.com/starwars/images/dogfight.jpg http://www.planetgamers.com/img/games/GC/S/Star_Wars__Bounty_Hunter/title.jpg Thats pretty much how I have all of the lasers for now. And as for your question KitchenKnif, I would say as of now a rough number would be about 6 pk3's at 14 MB each. So around 70 MB all in all. I will also include some coding to acompany the mod so you will have to factor that in also.
KitchenKnif Posted December 23, 2004 Posted December 23, 2004 I thought somthing around 200mb! I just hope my connection holds out(56k) :rolleyes:
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