beancounter Posted February 18, 2005 Share Posted February 18, 2005 I have not seen this posted yet, so forgive me if everybody knows about it. Obsidian has added a number of new script functions, but one really stands out - GrantSpell. With this function you can now give powers to the PC by scripting. So, instead of just allowing the PC to select your new power at level up, you can make it so the only way to get the new power power is by completing your quest. You could make some pretty cool and rewarding quests by using this. (Hint, Hint - RedHawke) So next time you create a new power, just don't give it to the PC, make them work for it! Link to comment Share on other sites More sharing options...
Darth333 Posted February 18, 2005 Share Posted February 18, 2005 I noticed this, pretty cool function Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted February 18, 2005 Share Posted February 18, 2005 I was wondering how they incorporated the fact that you gain 'special' force abilities depending on whom you talk to and such. I guess you answered that! Very interesting ideas come to mind...very interesting indeed...hmmm Thanks for the heads up beancounter! and BTW, nice to finally 'meet' you.. heh, I think I missed you during the initial KotOR modding days since I joined here rather late in the game Link to comment Share on other sites More sharing options...
Achilles Posted February 18, 2005 Share Posted February 18, 2005 Yeah, looks like it's going to be hard to code too.... void main() { GrantSpell ( 176, GetFirstPC () ); } Link to comment Share on other sites More sharing options...
beancounter Posted February 19, 2005 Author Share Posted February 19, 2005 Originally posted by ChAiNz.2da Very interesting ideas come to mind...very interesting indeed...hmmm That is what I was hoping to hear Going on user made quests for new equipment is fun and all, but nothing beats having your character learn new dark powers! Also, nice to meet you. Link to comment Share on other sites More sharing options...
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