Yodaminch Posted March 5, 2005 Posted March 5, 2005 Getting most of the other party members to be a jedi is fairly easy. But for handmaiden you need to convince her to teach you 3 times. Is there a way to edit the save game file so I can speed up the process?
Keiko Posted March 5, 2005 Posted March 5, 2005 Maybe, if you get Darth333's 100% influence mod, and then that might convince her. I don't really know?
Yodaminch Posted March 5, 2005 Author Posted March 5, 2005 already have 100 influence mod. Even with that you still have to fight her.
Ellderon Posted March 5, 2005 Posted March 5, 2005 It's level depandant. She teches you again after you leveld up a bit...
vjm757 Posted March 5, 2005 Posted March 5, 2005 Its level dependent? Even when both of us have leveled up she still won't teach me. I was under the impression that she taught you after each planet.
l33tleboy Posted March 5, 2005 Posted March 5, 2005 I hear she won't teach you unless you are level 10, 14, and 18 for each respective tier. You could edit the script and remove the level check, though. It's really easy.
Yodaminch Posted March 6, 2005 Author Posted March 6, 2005 Originally posted by l33tleboy I hear she won't teach you unless you are level 10, 14, and 18 for each respective tier. You could edit the script and remove the level check, though. It's really easy. what is the name of the script file?
Jemek Sunns Posted March 6, 2005 Posted March 6, 2005 I believe the script is c_003handfight.nss: //:: c_003handfight /* parameter 1 = string identifier for a global number parameter 2 = value to compare to GetGlobalNumber(param1) returns TRUE if values are EQUAL. */ //:: Created By: Anthony Davis (modified by CFA 8-30-04) #include "k_inc_debug" int StartingConditional() { string tString = GetScriptStringParameter(); int tInt = GetScriptParameter( 1 ); int LevelInt = GetScriptParameter( 2 ); // This checks to see if the player has won a certain tier of fighting with // the Handmaiden, and if he's at a good enough level to go on to the next // tier. if ( ( GetGlobalNumber(tString) == tInt ) && ( GetGlobalNumber ("G_PC_LEVEL") < LevelInt ) ) { return TRUE; } return FALSE; } However I'm not sure which variable is the player's level and which is the number of rounds you've completed with her.
AJL Posted March 6, 2005 Posted March 6, 2005 Originally posted by Yodaminch Getting most of the other party members to be a jedi is fairly easy. But for handmaiden you need to convince her to teach you 3 times. Is there a way to edit the save game file so I can speed up the process? You could try to use the KSE to give Handmaiden all the three Ethani Strike Feats... (she always seems to fight after she get one of those...)
Emperor Devon Posted March 6, 2005 Posted March 6, 2005 You could forget all the complicated scripting and just use cheats to level up.
Yodaminch Posted March 6, 2005 Author Posted March 6, 2005 she has all feats I'm level 20 At least i got her wearing a robe and weilding a saber. but no force.
l33tleboy Posted March 7, 2005 Posted March 7, 2005 Originally posted by JemekSunns I believe the script is c_003handfight.nss: However I'm not sure which variable is the player's level and which is the number of rounds you've completed with her. That's right. Just remove the " && ( GetGlobalNumber ("G_PC_LEVEL") < LevelInt ) " part from the last statement, and compile. That should do the trick.
stinkymonz Posted March 7, 2005 Posted March 7, 2005 You have to get Handmaiden to talk about her father and her mother. Then go talk to Kreia, and she'll suggest that Handmaiden could become a Jedi since her mom was one. Then, you go back to Handmaiden and follow the appriopriate set of dialogues.
Darkkender Posted March 7, 2005 Posted March 7, 2005 Originally posted by l33tleboy That's right. Just remove the " && ( GetGlobalNumber ("G_PC_LEVEL") < LevelInt ) " part from the last statement, and compile. That should do the trick. instead of deleting this portion change the LevelInt to a defined number such as 10. By the time you get handmaiden you should be pretty close to this level. As to the apropriate dialogues mentioned alot of this is tied hand and hand with each other with conditional scripting. I would suggest breaking down the dialogue file and viewing the dialogue entries so as to findout which scripts are defining the variables of your conversation.
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