Ellderon Posted March 12, 2005 Share Posted March 12, 2005 Finally! I did it! I replaced all shortsabres with custom hilted two handed greatsabres! And they work just like any normal sabre in the game - crystals and other upgrades can be changed at will! Link to comment Share on other sites More sharing options...
Shadow Blaze Posted March 13, 2005 Share Posted March 13, 2005 Those are uh BIG! They would probably be much better than those short lightsabers that I have never liked. Nice work. Link to comment Share on other sites More sharing options...
Sandwyrm Posted March 13, 2005 Share Posted March 13, 2005 What are the stats? More or less damage than regular sabers? Are there any property hits or gains? How bout requirements? I'm asking cause I like this idea quite a bit. Link to comment Share on other sites More sharing options...
Ranins Hull Posted March 13, 2005 Share Posted March 13, 2005 oh yea, that's coolness. Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted March 13, 2005 Share Posted March 13, 2005 Nice work man I don't yhink anybody likes those Short Sabers.... Well, not anyone I know at least Link to comment Share on other sites More sharing options...
Jennaida Posted March 13, 2005 Share Posted March 13, 2005 The only reason I've ever found for using a short saber was to get both heart of the guardian and mantle of the force sabers into play, and get all the accrued uberbenefits from both through rampant crystal cheats Used the mantle in the shortsaber, cause the HotG was my 'damage' saber, and the mantle was the 'force regen' one, and I didn't care about damage Link to comment Share on other sites More sharing options...
VernoOiale Posted March 13, 2005 Share Posted March 13, 2005 Does the swing animations use both hands? or do they swing like normal sabers, this a released mod as of yet? Looks like nice work thanks ) Link to comment Share on other sites More sharing options...
Ellderon Posted March 13, 2005 Author Share Posted March 13, 2005 The MOD isn't released yet - I'm making icons and I accidently switched colours (so red crystal gives a blue lightsabre). That's easy to fix tough - just a quick switch in the upcrystals.2da teh ony thing I find strange is I have a cyan cristal in one of my save games (and when I put the orange crysal the saber is cyan.LOL ..have to switch those two), but I can't find it in the upcrystals.2da??? Now for the question: - the sword uses both hands (no you can't have anything in the off-hand) - deals 3d10 damage, critical multiplier is 3 and comes with Knockback and Masive criticals (I may remove those..don't want to make it too powerfull) I may give it a defense penalty too...will see - uses standard one saber animtations (I could try the quaterstaff animations..looks rather cool with them, but I think normal is better) - as for requirements..dunno? maby min 15 str? I'm taking suggestions, so fire away! Link to comment Share on other sites More sharing options...
vustare Posted March 14, 2005 Share Posted March 14, 2005 Is there any way to change the reach of the weapon as opposed to upping the damage etc.? Cause really, this great lightsaber just looks longer and not necessarily more powerful. I'm sure it's all in the 2DAs, but since you asked the question, just thought I'd offer my two cents. Looks great though and I'm looking forward to d/ling it. Edit: Just looked at the baseitems 2DA and found no column governing attack reach. My mistake. Link to comment Share on other sites More sharing options...
Ellderon Posted March 14, 2005 Author Share Posted March 14, 2005 there is an preferred_atack_distance column... sabers/swords have one set at 0.5 Dunno what wouild happen if I increased that one.. Link to comment Share on other sites More sharing options...
showmethemoney Posted March 15, 2005 Share Posted March 15, 2005 Originally posted by Ellderon - as for requirements..dunno? maby min 15 str? May be you could make the requirements one of the dueling feats. Link to comment Share on other sites More sharing options...
Guyver619 Posted March 15, 2005 Share Posted March 15, 2005 I wouldnt say the dueling feat, since that affects one-handed weapon combat, and these are 2-handed weapons. Since lightsabers dont weigh anything(besides handle weight), I'd suggest the requirement be weapon specialization: lightsaber. That way you MUST have the 3 lightsaber feats(the one you start with, plus focus, and specialization) to wield it. Or, you could use a two-weapon fighting feat as a requirement.. it doesnt actually affect the weapon, but it's the thought that counts, right? Link to comment Share on other sites More sharing options...
showmethemoney Posted March 15, 2005 Share Posted March 15, 2005 Originally posted by Guyver619 Since lightsabers dont weigh anything(besides handle weight), I'd suggest the requirement be weapon specialization: lightsaber. Yeah that would be a good requirement, but it is up to you Ellderon. Link to comment Share on other sites More sharing options...
Ronnan Posted March 15, 2005 Share Posted March 15, 2005 Ranis.....that part in your profile, about the secret to life.....Quest for Glory 5??? Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted March 15, 2005 Share Posted March 15, 2005 Originally posted by Ronnan Ranis.....that part in your profile, about the secret to life.....Quest for Glory 5??? Hitchhiker's Guide to the Galaxy Link to comment Share on other sites More sharing options...
Ranins Hull Posted March 15, 2005 Share Posted March 15, 2005 Hitchhiker's Guide to the Galaxy ChAiNz.2da u oficially rock!!!! i thought no one remembered hitchhiker's guid to the galaxy. :3pdance Link to comment Share on other sites More sharing options...
Ellderon Posted March 16, 2005 Author Share Posted March 16, 2005 Well, I don't really know what restriction (if any) would be appropriate.. Two-weapon fighting? As far as I know it only helps if you're wielding 2 sabres. Double bladed lightsabers are technichly one weapon, so I think they benefit from dueling... Dueling is stated as skill at fighting with ONE weapon (not one handed)..a two-hander is one weapon. So I really don't know.. I'm thinking either dueling or lightsaber proficiency... Link to comment Share on other sites More sharing options...
Maxstate Posted March 16, 2005 Share Posted March 16, 2005 Sorry dude, i dont know what youve been told, or what the game tells you but lightsabers are already two handed weapons even though you can carry one in each hand. Lightsabers are not meant to be huge massacring greatswords, they are one handed because they weigh almost nothing, except for the hilt. The grace of the 2-handed/1handed combo's made by Jedi's is good enough. Link to comment Share on other sites More sharing options...
Dan_P_Fuller Posted March 16, 2005 Share Posted March 16, 2005 Great looking. Finally i can use longsabers without feeling weird for them being exactly the same as normal ones. So long and thanks for all the fish Link to comment Share on other sites More sharing options...
vustare Posted March 16, 2005 Share Posted March 16, 2005 Originally posted by Maxstate Sorry dude, i dont know what youve been told, or what the game tells you but lightsabers are already two handed weapons even though you can carry one in each hand. Lightsabers are not meant to be huge massacring greatswords, they are one handed because they weigh almost nothing, except for the hilt. The grace of the 2-handed/1handed combo's made by Jedi's is good enough. I do recall in one of the WotC Star Wars RPG books (the Jedi one, I think), there is mention of a "great" saber or something like that. I believe there was a damage bonus, but I'll have to check later (I'm at work and the book is at home so I can't accurately quote). Link to comment Share on other sites More sharing options...
Guyver619 Posted March 16, 2005 Share Posted March 16, 2005 Originally posted by vustare I do recall in one of the WotC Star Wars RPG books (the Jedi one, I think), there is mention of a "great" saber or something like that. I believe there was a damage bonus, but I'll have to check later (I'm at work and the book is at home so I can't accurately quote). Indeed. It's the Power of the Jedi sourcebook. There's no dmg bonus though, only the fact that the Wielder has a 4 meter reach, instead of the typical 1 meter(atleast, that's what I'd guess the standard range is for a normal lightsaber) It also mentions that you must have the exotic weapon proficiency: great lightsaber, or you suffer a -4 to hit modifier. It does also note that you MUST wield the great lightsaber with 2 hands. Link to comment Share on other sites More sharing options...
Ellderon Posted March 17, 2005 Author Share Posted March 17, 2005 I really don't see why it should have any more requirements than normal lightsabers. If you're a Jedi, you can wield it. The fact that it uses both hands is restriction enough... Or I could try to add another feat to the game.. Link to comment Share on other sites More sharing options...
lord_yig Posted March 17, 2005 Share Posted March 17, 2005 Originally posted by Ellderon Well, I don't really know what restriction (if any) would be appropriate.. Two-weapon fighting? As far as I know it only helps if you're wielding 2 sabres. Double bladed lightsabers are technichly one weapon, so I think they benefit from dueling... No, in fact you have some great penalty as explained in the 2 handed fighting feat if you use either two sabers (or melee or ranged weapons) or one double blade saber (or double blade melee weapon or a rifle) simply because wielding those weapons you use both hands. Test it by yourself using the message logs for combat and you'll see... Think of it this way, why would you use a single saber if it was so easy to wield two sabers or a double bladed one and you get all the damage bonus plus one attack per round and you don't have any inconvienience ?? And in fact i'm not saying this because i'm found of shortsaber because they are balanced (in fact i use two of them) Dueling is stated as skill at fighting with ONE weapon (not one handed)..a two-hander is one weapon. Yes it is stated as one weapon, but i guess (IMHO) that the idea behind this is that you get a defence bonus using one weapon while having a hand free to counter balance the damage bonus when you use two sabers or a double blade. I really don't see why it should have any more requirements than normal lightsabers. If you're a Jedi, you can wield it. The fact that it uses both hands is restriction enough... Or I could try to add another feat to the game.. Could be a good idea to add a new feat. But (again IMHO) it should have at least some requirements such as prestige class (it is not a common lightsaber after all) and/or some level in two hand fighting (if you have made it two handed it must use the two handed fighting feat) my two cents... Link to comment Share on other sites More sharing options...
Ellderon Posted March 17, 2005 Author Share Posted March 17, 2005 Hmm..I think you may be on to something.... But is there any way to make the greatsabre get benefits from BOTH thge dueling AND two-weapon fighting skills? Or should I just put in a new Feat for it? Link to comment Share on other sites More sharing options...
Guyver619 Posted March 17, 2005 Share Posted March 17, 2005 Since two-weapon fighting only gives you a bonus to hit with offhand weapons.. I'd suggest just making a new feat, essentually a copy of Duelling, but double the to hit bonus. So instead of 1 hit/1 def per lvl, you get 2 hit/1 def per level of the feat. Or you could make it a prestige-class only feat and just make it a 1 lvl thing with 6 hit/3def right off the bat. Link to comment Share on other sites More sharing options...
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