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Two-handed Lightsabres Fully Functional!


Ellderon

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The only reason I've ever found for using a short saber was to get both heart of the guardian and mantle of the force sabers into play, and get all the accrued uberbenefits from both through rampant crystal cheats ;)

 

Used the mantle in the shortsaber, cause the HotG was my 'damage' saber, and the mantle was the 'force regen' one, and I didn't care about damage ;)

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The MOD isn't released yet - I'm making icons and I accidently switched colours (so red crystal gives a blue lightsabre).

That's easy to fix tough - just a quick switch in the upcrystals.2da

 

teh ony thing I find strange is I have a cyan cristal in one of my save games (and when I put the orange crysal the saber is cyan.LOL ..have to switch those two), but I can't find it in the upcrystals.2da???

 

Now for the question:

 

- the sword uses both hands (no you can't have anything in the off-hand)

 

- deals 3d10 damage, critical multiplier is 3 and comes with Knockback and Masive criticals (I may remove those..don't want to make it too powerfull)

I may give it a defense penalty too...will see

 

- uses standard one saber animtations (I could try the quaterstaff animations..looks rather cool with them, but I think normal is better)

 

- as for requirements..dunno? maby min 15 str?

 

I'm taking suggestions, so fire away!

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Is there any way to change the reach of the weapon as opposed to upping the damage etc.? Cause really, this great lightsaber just looks longer and not necessarily more powerful.

I'm sure it's all in the 2DAs, but since you asked the question, just thought I'd offer my two cents.

Looks great though and I'm looking forward to d/ling it.

 

Edit: Just looked at the baseitems 2DA and found no column governing attack reach. My mistake.

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I wouldnt say the dueling feat, since that affects one-handed weapon combat, and these are 2-handed weapons.

 

Since lightsabers dont weigh anything(besides handle weight), I'd suggest the requirement be weapon specialization: lightsaber.

 

That way you MUST have the 3 lightsaber feats(the one you start with, plus focus, and specialization) to wield it.

 

Or, you could use a two-weapon fighting feat as a requirement.. it doesnt actually affect the weapon, but it's the thought that counts, right? ;)

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Well, I don't really know what restriction (if any) would be appropriate..

 

Two-weapon fighting? As far as I know it only helps if you're wielding 2 sabres.

 

Double bladed lightsabers are technichly one weapon, so I think they benefit from dueling...

 

Dueling is stated as skill at fighting with ONE weapon (not one handed)..a two-hander is one weapon.

 

So I really don't know..

 

I'm thinking either dueling or lightsaber proficiency...

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Sorry dude,

 

i dont know what youve been told, or what the game tells you but lightsabers are already two handed weapons even though you can carry one in each hand.

 

Lightsabers are not meant to be huge massacring greatswords, they are one handed because they weigh almost nothing, except for the hilt.

 

The grace of the 2-handed/1handed combo's made by Jedi's is good enough.

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Originally posted by Maxstate

Sorry dude,

 

i dont know what youve been told, or what the game tells you but lightsabers are already two handed weapons even though you can carry one in each hand.

 

Lightsabers are not meant to be huge massacring greatswords, they are one handed because they weigh almost nothing, except for the hilt.

 

The grace of the 2-handed/1handed combo's made by Jedi's is good enough.

 

I do recall in one of the WotC Star Wars RPG books (the Jedi one, I think), there is mention of a "great" saber or something like that.

I believe there was a damage bonus, but I'll have to check later (I'm at work and the book is at home so I can't accurately quote).

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Originally posted by vustare

I do recall in one of the WotC Star Wars RPG books (the Jedi one, I think), there is mention of a "great" saber or something like that.

I believe there was a damage bonus, but I'll have to check later (I'm at work and the book is at home so I can't accurately quote).

 

Indeed. It's the Power of the Jedi sourcebook.

 

There's no dmg bonus though, only the fact that the Wielder has a 4 meter reach, instead of the typical 1 meter(atleast, that's what I'd guess the standard range is for a normal lightsaber)

 

It also mentions that you must have the exotic weapon proficiency: great lightsaber, or you suffer a -4 to hit modifier.

 

It does also note that you MUST wield the great lightsaber with 2 hands.

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I really don't see why it should have any more requirements than normal lightsabers.

 

If you're a Jedi, you can wield it. The fact that it uses both hands is restriction enough...

 

Or I could try to add another feat to the game..

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Originally posted by Ellderon

Well, I don't really know what restriction (if any) would be appropriate..

Two-weapon fighting? As far as I know it only helps if you're wielding 2 sabres.

Double bladed lightsabers are technichly one weapon, so I think they benefit from dueling...

No, in fact you have some great penalty as explained in the 2 handed fighting feat if you use either two sabers (or melee or ranged weapons) or one double blade saber (or double blade melee weapon or a rifle) simply because wielding those weapons you use both hands.

 

Test it by yourself using the message logs for combat and you'll see...

 

Think of it this way, why would you use a single saber if it was so easy to wield two sabers or a double bladed one and you get all the damage bonus plus one attack per round and you don't have any inconvienience ??

 

And in fact i'm not saying this because i'm found of shortsaber because they are balanced :) (in fact i use two of them)

 

Dueling is stated as skill at fighting with ONE weapon (not one handed)..a two-hander is one weapon.

Yes it is stated as one weapon, but i guess (IMHO) that the idea behind this is that you get a defence bonus using one weapon while having a hand free to counter balance the damage bonus when you use two sabers or a double blade.

 

I really don't see why it should have any more requirements than normal lightsabers.

If you're a Jedi, you can wield it. The fact that it uses both hands is restriction enough...

Or I could try to add another feat to the game..

Could be a good idea to add a new feat.

But (again IMHO) it should have at least some requirements such as prestige class (it is not a common lightsaber after all) and/or some level in two hand fighting (if you have made it two handed it must use the two handed fighting feat)

 

my two cents...;)

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Since two-weapon fighting only gives you a bonus to hit with offhand weapons.. I'd suggest just making a new feat, essentually a copy of Duelling, but double the to hit bonus. So instead of 1 hit/1 def per lvl, you get 2 hit/1 def per level of the feat.

 

Or you could make it a prestige-class only feat and just make it a 1 lvl thing with 6 hit/3def right off the bat.

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