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Project Yavin 4 in 10-12 days


furio

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Obviously i havn't been able to play it due to the compatability issues, but i think i have a fair idea.

 

It adds the planet Yavin 4 to kotor 1. To get to this planet you must use a ship from the floating ship in the normal game(I forget its name).

 

On the planet there will be all new weapons, armours, items, area's and npc's, i do not know if they have voice acted dialouge though. You will be able to travel to famous sites such as exar kuns tomb in the sith temple and many others.

 

It features:

 

- 10 locations

- 100 objects (swords, armours, rifles, and the like)

- new elements of the location

- a few new classes of the form

- new quests, mysteries and the much struggle.

 

It will have to modify the following files:

 

- appearance.2da

- genericdoors.2da

- heads.2da

- placeables.2da

- upcrystals.2da

- upgrade.2da

 

I hope this helps you and i'd like to express my excitement for this mod and my appritiation to the modders behind it. Keep up the great work.:cheers:

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