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"I'm Back"


Darth Khasei

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After a long absence from the KOTOR world I finally got my game and I have returned.

 

I wanted to thank Darth333 first and foremost for including my force powers in the All in One project for KOTOR 1. My e-mail box has been pretty active ever since :)

 

Thanks to Fred T and TK102 for the tool updates. The modding community looks stronger than ever with so many nice mods already out there.

 

I do plan on releasing a new force powers mod for KOTOR 2, but that will be later on after I play it a couple of times. Just wanted to say hello to all and welcome to the newcomers. Cheers.

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Originally posted by Darth Khasei

Hello Ladies and gents. I was playing the first leg of this and got to the force powers screen. I saw a few new powers, but I still feel there is room for more:D I will see what I can cook up. Getting back into the scripting thing is going to be fun. :cool:

 

I look forward to it !!!! :D

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Originally posted by Lion54

Greetings,

 

I had the force power pack for KotOR 1. The "Force fire" was my great. I used it as soon as I got to a high enough level. I don't think it was called "Force Fire" though. Sorry , it's been a while.

:cool:

 

Coolness. I think you mean "Firestorm". It was a shooting fire beam that cooked the enemy real good:D

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Originally posted by Darth Khasei

Coolness. I think you mean "Firestorm". It was a shooting fire beam that cooked the enemy real good:D

 

Exactly, thanks. The whole pack was cool, but "Firestorm" was my personal favourite. Hopefully you can get that sucker into K2!!!

:cool:

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Been playing AND testing at the same time. The good news is it seems that most of the force powers are easily transferable to TSL YIPPIE!!!!!!

 

The bad news is it seems that they changed the spells.2da file and how the force powers are described in the combat icon. This is a problem because its seems that the KSE only reads up to dialogue 136000. Any entry defined beyond that number cannot be read/added with KSE. That only means the force power name in the combat icon is attached to the dlg # in the game.

 

A little frustrating, but Darth333 might be able to help on this. BTW, the force powers will be compatible with Darth333's force powers mod :D

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