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New Modeling Programs! [Links]


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Originally posted by DarthSmallz

Modeling Programs ... hope to see some new models, because I couldnt model myself out of a paper bag. [That didnt really make sence]:rolleyes:

 

It made scare to me, and that senses me. :confused:.....

 

Thanks for the link. If they are half as good as GIMP, maybe I can try modeling. I cant use GMAX for a paper bag... :cool:

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Originally posted by Lion54

It made scare to me, and that senses me. :confused:.....

 

Thanks for the link. If they are half as good as GIMP, maybe I can try modeling. I cant use GMAX for a paper bag... :cool:

Just as a heads up, if you're going to use another modeling program... it must be able to read/import/export ascii models. (assuming you're going to use it for KotOR & TSL)

 

The reason why GMAX and MAX is popular is that a plug-in allowing you to mess around with ascii has already been made...

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Thanks for the heads up ChAiNz. I was aware of that, but I wasn't thinking about it at the time.

 

Oh, and Milkshake is on there. I forgot about that program. It supports ascii, according to it's site. I tried modding Freelancer when it came out. I can't remeber where I found the toutorial but, is said something to the effect that GMAX was better(easier?) at mech work and Milkshake was better at texturing???

Modeling has me so confused.... :confused:

 

Edit: actually, if Im not mistaking, that really does't matter with KotOR because the actual textures are targa....

 

:cool:

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Originally posted by JediGandalf

ts_saves.jpg

 

Will that work? If I can bypass gmax all together that will be very good.

To be honest I'm not sure. I believe the output file has to be a .mdl extension (just coded in ascii), but it almost looks as if it saves a model in a MAX ascii readable file.

 

You could always try and see what MDLOps says about it (maybe even renaming the end extension)...

 

on a sidenote.. I have to know where you got the MAC gui skin for Windows... I've been searching all over heck and highwater for that! :D I'll beg... hehehe

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To be honest I'm not sure. I believe the output file has to be a .mdl extension (just coded in ascii), but it almost looks as if it saves a model in a MAX ascii readable file.
So does this mean, if it works, that this might be a new tool that could be used to inport, and outport models?
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Originally posted by JediGandalf

I don't remember where I got it :(

:crybaby: oh well... the search continues...

 

@DarthSmallz

Not sure, but I'd rather a master modeler and/or cchargin to make that call.

I'm just speaking blindly from what I 'see' without having prior testing or deeper understanding of model formats and infrastructure... :giveup:

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