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adding custom items to placeables


Jeff

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I am trying to place my custom items in game so i can find them along the way. I read the KOTOR tutorial for placing items in game and it said that one should use a file extention that is not present in TSL (maybe .utl?). Am I correct to assume that a .utp the correct file to edit to place an item in-game, seeing as it is one of the only types of files under placeables?

Also, in the tutorial I read it said i should look for a planet name at the beginning of a file to know it is a unique placeable. There is no planet name at the beginning of a .utp, so what should I look for to tell if it is a unuque placeable?

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The best thing to do is to insert the items ingame with a script, But there is the occasional time when you can use a placable in game.

 

The Best Tool to use to find out if the placable you want to use is unique is FindRefs, you can find it at the bottom of SWK Tools page http://www.starwarsknights.com/tools.php

 

If you want to insert a new placable into the game you will have to "spawn" it into the module somehow. The easyest way is by adding the script to a dialog. once the Dialog node is spoken then the script will fire and or placable will spawn.

 

If you need Script help I'll let our codding experts help you.

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Originally posted by ChAiNz.2da

Unfortunately in TSL, the mysterious "unique" placeable is no more.. :(

 

(or at least very well hidden)

 

Well so far I have found one possible unique placeable deadmerc_cont.utp. But I could be wrong as I haven't played through the *entire* game with the edited placeable since I put this second play-through off until the USM.

 

However unfortunately scripting might be the best choice here.

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