ChAiNz.2da Posted April 23, 2005 Share Posted April 23, 2005 Originally posted by MudRat_02 And heres a screenie of the scythe ingame. I did a few tweeks and it is now fully compatible. Looks great in battle! http://www.imagedump.com/index.cgi?pick=get&tp=240196 The in-game screenie just shows off how beautiful this model is... Fantastic Work! Looking forward to this download Will it have upgrades available to it? (such as normal melee weapon upgrades) or is it going to be a stand-alone, get-what-you-see type blade? Link to comment Share on other sites More sharing options...
General Kenobi Posted April 23, 2005 Share Posted April 23, 2005 Hemmm??? I changed my mind it might not work well! You better send me a beta to "test" for ya. Yeah that's it test it yeah...lol All kidding aside though man this really does look awesome. My download finger is ready to click when you are to post Link to comment Share on other sites More sharing options...
Juha Avery Posted April 23, 2005 Share Posted April 23, 2005 Id love to know what the attributes are in it? I mean the reguirements, and what are the damages and damage types, i would suggest that str reguirement could be quite high, since it is huge metal weapon. Link to comment Share on other sites More sharing options...
samuel Posted April 23, 2005 Author Share Posted April 23, 2005 Hmm, i havent really done anything on stats atm. I was just testing model ingame, but i thought it would be cool upgradeable but otherwise if it had good stats standalone could also work well. Good side about upgradeable is you are able to upgrade it to what you want. What do you guys reckon? I hadnt given that much thought until now Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted April 23, 2005 Share Posted April 23, 2005 Originally posted by MudRat_02 What do you guys reckon? I hadnt given that much thought until now I like the fact that it could be upgradeable... it leaves both options open... for those that like upgrades can... and those that don't have to upgrade if they don't want... Though as you said, if you do make it upgradeable, I wouldn't add any additional "mega" stats.. maybe 1-2 minor ones at most of course, it really boils down to what you would like (we can always edit our own uti's for personal use) Link to comment Share on other sites More sharing options...
samuel Posted April 24, 2005 Author Share Posted April 24, 2005 My 3dsMax for some reason will not display the material editor!This was sure to stall completion time if it were not for Juha Avery, who used Gmax for the first time to do a superb mapping job on the sword. Thanx for your help!!! It looks magnificent and if all goes well you can expect a release post later on today. Link to comment Share on other sites More sharing options...
Juha Avery Posted April 24, 2005 Share Posted April 24, 2005 Originally posted by MudRat_02 My 3dsMax for some reason will not display the material editor!This was sure to stall completion time if it were not for Juha Avery, who used Gmax for the first time to do a superb mapping job on the sword. Thanx for your help!!! It looks magnificent and if all goes well you can expect a release post later on today. Thanks for those words MudRat_02. I couldnt have done it without your helping hand mate. Just tell me when you need the icons done and ill start my photoshop . Link to comment Share on other sites More sharing options...
Juha Avery Posted April 24, 2005 Share Posted April 24, 2005 HERE THE PICTURE OF IT, SKINNED AND MODEL READY: http://www.imagedump.com/index.cgi?pick=get&tp=240848 Oh yeah, i allmost forgot to say. I spoke with MudRat about it and if everything goes well, he is going to make the weapon upgradable. I cant wait to see how you gal's/guy's like it. All you Star Wars Galaxies fan's out there, this is a absolute musthave for you guy's/gal's, and ofcourse for everyone else too. Link to comment Share on other sites More sharing options...
Axell Posted April 24, 2005 Share Posted April 24, 2005 They are identical? Except for a few almost unnoticable details! Link to comment Share on other sites More sharing options...
Colma Adawin Posted April 24, 2005 Share Posted April 24, 2005 Originally posted by Juha Avery http://www.imagedump.com/index.cgi?pick=get&tp=240848 Hey Excellent job, but can we see a pic of it in-game? cuz, whenever i do some re-texturing, it looks great in PhotoShop, but when i see it in-game, i auto-maticly delete the file not that i'm saying it will happen to you, but i'd like to see a screenie, in-game....please MattCole Link to comment Share on other sites More sharing options...
Juha Avery Posted April 24, 2005 Share Posted April 24, 2005 that was a screenie from gmax, i skinned it with gmax so it should look like that in game if it looks like that in gmax, ask mudrat when hes going to make it fully compatible and he will send one. Link to comment Share on other sites More sharing options...
Juha Avery Posted April 25, 2005 Share Posted April 25, 2005 Muddie ^^, I havent seen you in awhile so hows the mod coming up, im waiting anctiously to get working on the icons. Link to comment Share on other sites More sharing options...
samuel Posted April 26, 2005 Author Share Posted April 26, 2005 Ok ok everyone, heres the update: Mod is complete except for icon. Looks great ingame, i have redone the skinning with a newly required Gmax to fix up a few of the finer points. Looks perfect. Ill post ASAP Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.