Commas Posted April 21, 2005 Share Posted April 21, 2005 so, im working on set of robes that the exile may have wore during his, uh, exile.. its my first mod since the original kotor, so im kinda rusty still, so be kind! these are the stats im thinking about: Defense Bonus: 4 Damage Imunity: Energy 25% Damage Resistance: Piercing, Bludgeoning and Slashing 15/- CON +3 Persuade +3 but what im not really sure about are the differences between an immunity and a resistance. also i want to know if these stats seem like a little too much/too less. i was thinking about adding bonus feats, but i was afraid i was beefing them up too much, especially for the condition they are in. Also I have to make sure not to have anything Force related, or else it wouldn't fit with the story, since the exile has been detached from the force while he was away. and is there anyway to make it restricted to the exile? i found how to restrict it other partymembers, but unless the exile is "*****" then the only other way i can think of is making it require the feat "War Veteran" which really is that far from the items story anyway. And lastly, how can i make the title disply the PC's name, like the [Your Name] Lightsaber Crystal? ("The Exile's Exile Robes" doesn't really make for a good name) if anyone has any ideas, suggestions or comments post them here. also: screenshot 1 screenshot 2 Link to comment Share on other sites More sharing options...
Bobo Posted April 21, 2005 Share Posted April 21, 2005 looks like a frankenstein robe. lol. all smushed together. hmm is that khoonda armor on it? well, looks good Link to comment Share on other sites More sharing options...
T7nowhere Posted April 21, 2005 Share Posted April 21, 2005 yup the PC restrict is **** . Link to comment Share on other sites More sharing options...
Commas Posted April 21, 2005 Author Share Posted April 21, 2005 Originally posted by Bobo looks like a frankenstein robe. lol. all smushed together. hmm is that khoonda armor on it? well, looks good yeah... the skin is still being worked on... i'm really not that good at using photoshop, infact im still pretty new at it. the idea i had in my head was a set of old tattered robes with some seriously battle worn armor worin over the tunic but under the bathrobe. since i don't really know photoshop well enough to make a custom texture for the armor, i kinda borrowed the khoonda armor cause it was the most "battle scarred" i could find. so yeah, i guess it came out a little smushed... plus cause of that stupid neck v i had to put the armor a lot lower than i intended. if there are any really good skinners that would be willing to try their luck at this concept, it would be fine by me, i can edit uti's ok, but when it comes to photoshop, im stuck. Originally posted by T7nowhere yup the PC restrict is **** . Thanks! that worked perfectly! Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 21, 2005 Share Posted April 21, 2005 Try <FullName>'s Robes for the name of the robe, that will insert your PC's name into the blank. And damage immunity divides the damage take, while resistance subtracts it. In your item, any energy damage you take is reduced by 1/4 (25%), so if you take 40 damage, you actually just take 30. Resistance would subtract 15. So instead of taking 40 piercing, you take 25. Link to comment Share on other sites More sharing options...
Jackel Posted April 21, 2005 Share Posted April 21, 2005 I like the skin you have done so , I would make a few suggestions though. Bring the "armour" up higher and cover the neckline V if you have to, I personally don't think its "nessecery" to have it showning. Add a few patches of "dirty" fabric on the outer robe. Apart from that it looks like a good idea done pretty well so far. Link to comment Share on other sites More sharing options...
General Kenobi Posted April 22, 2005 Share Posted April 22, 2005 Originally posted by i like commas yeah... the skin is still being worked on... i'm really not that good at using photoshop, infact im still pretty new at it. the idea i had in my head was a set of old tattered robes with some seriously battle worn armor worin over the tunic but under the bathrobe. since i don't really know photoshop well enough to make a custom texture for the armor, i kinda borrowed the khoonda armor cause it was the most "battle scarred" i could find. so yeah, i guess it came out a little smushed... plus cause of that stupid neck v i had to put the armor a lot lower than i intended. if there are any really good skinners that would be willing to try their luck at this concept, it would be fine by me, i can edit uti's ok, but when it comes to photoshop, im stuck. Thanks! that worked perfectly! Actually to figure that out and think up that cool idea I'd call you a "very promising pshop starter." That's a really odd different looking robe I love it. 50 points for originality I think they fit the "exile" robe if you think about how he/she had to "get by" the best they could. If you ever need pshop tips or wanna know how to do something, just PM me and I'll help if I can. Can't wait to see more Link to comment Share on other sites More sharing options...
Commas Posted April 22, 2005 Author Share Posted April 22, 2005 thanks for the supportive feedback everyone! @Mono_Giganto: thanks for the info on immunity vs. resistance, and <Fullname>! works like a charm! @Jackel, i totally agree. the reason i put it lower than the neckline V was because that piece of the texture is on a different part and i thought it would be too hard to line up, but i just went into photoshop and took another shot at it, and by lucky coincidence i think i lined it up pretty good.check it out However, you can still see the neckline V if look careful because of the way the texture wraps. I'm not quite sure how to go about fixing that... as for stains and such on the outter robe, i was planning on doing something like that, except that the way the robe texture works is there is only one side, and ingame its like a mirror image, so anything that is on the left is in the exact same place on the right, for example the two holes at the bottom of the robe. so the only options are either perfectly symetrical stains and holes or stains and holes in the exact center. when i started to add more than i have now it started to look two busy (and a little silly). same thing with the sleaves and pant legs. can't have a hole in one sleave/leg without having a hole in the other sleave/leg. Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted April 22, 2005 Share Posted April 22, 2005 Lookin good Keep it up Link to comment Share on other sites More sharing options...
General Kenobi Posted April 22, 2005 Share Posted April 22, 2005 Originally posted by i like commas thanks for the supportive feedback everyone! @Mono_Giganto: thanks for the info on immunity vs. resistance, and <Fullname>! works like a charm! @Jackel, i totally agree. the reason i put it lower than the neckline V was because that piece of the texture is on a different part and i thought it would be too hard to line up, but i just went into photoshop and took another shot at it, and by lucky coincidence i think i lined it up pretty good.check it out However, you can still see the neckline V if look careful because of the way the texture wraps. I'm not quite sure how to go about fixing that... as for stains and such on the outter robe, i was planning on doing something like that, except that the way the robe texture works is there is only one side, and ingame its like a mirror image, so anything that is on the left is in the exact same place on the right, for example the two holes at the bottom of the robe. so the only options are either perfectly symetrical stains and holes or stains and holes in the exact center. when i started to add more than i have now it started to look two busy (and a little silly). same thing with the sleaves and pant legs. can't have a hole in one sleave/leg without having a hole in the other sleave/leg. Link to comment Share on other sites More sharing options...
General Kenobi Posted April 22, 2005 Share Posted April 22, 2005 Well if my stupid browser window didn't fu#$ up!!! Sorry about the non post up there:firehead One route you could go with merging those two sections on the robe is a slight texture like canvas or better yet one of your own. If applied and coloured right you can make it appear its all one color and appears to be a normal undershirt. Go to my site sometime and I think there are a few up there I did. I added a formal collar to one. Neutral Grey works good for me. That method has always worked for me if I was trying to do that Hope that helps a bit Link to comment Share on other sites More sharing options...
Commas Posted April 22, 2005 Author Share Posted April 22, 2005 @Darth Melignous: Thanks for the help, i played around with the textures for awhile, along with some other photoshop features that i forget existed and i was able to come up with this: http://img245.echo.cx/img245/8294/exilerobes51pl.jpg the whole neck thing is less noticable their, but you can still see it when in conversation: http://img256.echo.cx/img256/3696/exilerobes61tf.jpg but i think they look better now. now on to the harder stuff. I feel like these robes should be found on the first time you board the ebon hawk, can anyone point me in the right direction for a tutorial to put a bin in the cargo hold or medlab. I'm pretty sure i've read somewhere that most the footlockers and such are not unique, and things put in them tend to pop up all over the game. once the item is in game and i feel comfortable with the texture i'll be ready to realease these. Link to comment Share on other sites More sharing options...
Commas Posted April 22, 2005 Author Share Posted April 22, 2005 whoops, almost forgot, i wanted to go ahead and post the robe's description for you guys: <FullName>'s Exile Robes: Defense Bonus: 4 CON +3 Damage Imunity: Energy 25% Damage Resistance: Piercing 15/- Damage Resistance: Slashing 15/- Damage Resistance: Bludgeoning 15/- Persuade +3 While you were exiled you had to face many dangerous challenges beyond the Outter Rim. You decided to fit your trusty old robes with some light armor. During your adventures you had to talk your way out of many close calls, but sometimes battle was unavoidable. Through the combination of time and many narrow escapes these robes have begun to deteriorate and show evidence of many battles, but they still offer quite a bit of protection. well, i'll be gone for the weekend, but feel free to keep posting feedback while i'm gone, i may have time to check and post, but there wont be any updates until at least monday, at which point i'll probably get started on learning on how to get the robes on the hawk. Link to comment Share on other sites More sharing options...
Glamador Posted April 22, 2005 Share Posted April 22, 2005 if my stupid game would let me use 32-bit textures and alpha channels i would highly anticipate this robe! the rips look terrific IMHO. I suppose i'll just have to alter it so i can use it but damn i wish i could have those rips and tatters...once again if any1 knows how to fix that pixelated textures problem i was having i would be much abliged... Link to comment Share on other sites More sharing options...
General Kenobi Posted April 22, 2005 Share Posted April 22, 2005 Your welcome. It looks good the way it is but I think it would look better with the same texture cloned from the top upper robe into the lower one around the waist. I mean you could alter it and make it look not identical to the top section but it would look more uniform I think. Hope that helps If it wasn't so hard it would be nice to have these auto spawn with the "new" exile when you start a new game. Link to comment Share on other sites More sharing options...
Dark_lord_Cheez Posted April 22, 2005 Share Posted April 22, 2005 looks like this will be a very awesome mod, good job! It's times like this I wish I bought TSL for pc rather than xbox.. Link to comment Share on other sites More sharing options...
Commas Posted April 22, 2005 Author Share Posted April 22, 2005 ok one quick post before i leave for berkeley (curse you modding!! im addicted...) Originally posted by Darth Melignous Your welcome. It looks good the way it is but I think it would look better with the same texture cloned from the top upper robe into the lower one around the waist. I mean you could alter it and make it look not identical to the top section but it would look more uniform I think. Hope that helps If it wasn't so hard it would be nice to have these auto spawn with the "new" exile when you start a new game. Do you mean more like the first screen shots i posted where the armor went below the belt? i was thinking about that, i'll have to try it when i get home, the bottom of the robe looks a little empty to me. i guess thats why its called a WIP lol. also i thought about having it spawn with a new exile, except that would make all of atton's comments about you being in your underwear kinda broken, since you wont be, so i just figure McCoy or Crusher or whoever put you in sick bay had to take your clothes off for, um, medical purposes, so the ebon hawk seemed like the best place to put it. Link to comment Share on other sites More sharing options...
JediGandalf Posted April 22, 2005 Share Posted April 22, 2005 Looks good. I'd make it a little more tattered looking. Exile spent years in the outer rim presumably with little to no cash. Perhaps small holes or patches in the legs. I look forward to this. Link to comment Share on other sites More sharing options...
General Kenobi Posted April 22, 2005 Share Posted April 22, 2005 Ooh cool It's really cool if you put em' in game. I don't have a clue as to how, I've never tried that before. I do like to do robes though. After all it's the one thing we see the most of on our exiles For a cool tattered look you might try "ripped clothing that has been poorly stitched" that would add a tattered effect and doesn't make anything transparent Link to comment Share on other sites More sharing options...
Fox Redux Posted April 23, 2005 Share Posted April 23, 2005 First of all, I have to say this looks like one of the coolest robe modes I've seen anybody attempt. I dig the tattered look, but I don't think you should go overboard with stains and smudges. It would looks more sloppy then cool, I think. Link to comment Share on other sites More sharing options...
Commas Posted April 25, 2005 Author Share Posted April 25, 2005 OK, so i'm back, and therefore back to work on these robes. i've been digging thru holowan looking for tutorials on the best way to get a placeable into the game on the ebon hawk, and it looks like everything involves scripts, something that is pretty much greek to me. if there is anyone that knows of a good tutorial for placeables in TSL or a scripter that would be willing to lend his talents and hook me up with a placeable in the medlab or cargo bay or somethin that would be a TON of help. also i updated the robes a bit, changed the belt. the bottom half of the robes seemed too naked, so i added a belt and a bandoleir that you can see right here: http://img221.echo.cx/img221/5101/exilerobes92bo.jpg let me know what you guys think, i'm not 100% sure on it yet but this is pretty close to final. it will probably either be close to what you see above (with some minor tweaks probably) or just like that but no belts. i dont want them to look too cluttered or sloppy. Link to comment Share on other sites More sharing options...
Lorden Darkblade Posted April 25, 2005 Share Posted April 25, 2005 If you ask me, the robe just keeps getting better Link to comment Share on other sites More sharing options...
General Kenobi Posted April 25, 2005 Share Posted April 25, 2005 I agree I like this version better. the top matches the bottom of the tunic better now. Looks really good. Download finger waiting to add it to my collection. Link to comment Share on other sites More sharing options...
Mono_Giganto Posted April 25, 2005 Share Posted April 25, 2005 I think you need another belt connecting the armor plate to the bottom part of the robe, it just looks weird to me that the armor just becomes robe suddenly. Other than that, it looks great! Link to comment Share on other sites More sharing options...
wingzro Posted April 25, 2005 Share Posted April 25, 2005 Looks great, but the big hole on the robe over the right leg looks more like a stain rather than a hole. Link to comment Share on other sites More sharing options...
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