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Originally posted by MacLeodCorp

T7Nowhere - I managed to open the shuttle bay door on Telos, which was a sealed door. Creating a 'Walk Mesh"?

 

A walkmesh is part of the model for the room itself, and determines where the player can walk. Think of it as a layer of the room model, and where that layer is, the player can pass, where it is not, you cannot pass, simple as that. It's used as far as i can see to prevent you from walking through walls etc. as these themselves dont seem solid. unforunatly area models havnt really been fully cracked, but Fred Tetra is on his way to figuring the walkmesh out a bit more. But for now, if you cant walk there, thats that, sorry.

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