madjawa Posted April 27, 2005 Share Posted April 27, 2005 hi, I know this question was often asked but there wasnt any answers, so: it is possible to make a "trigger" or something who disintegrate the player? I heard something about a func_rotating but I dont know how to make this func rotating disintegrate... Or if it isnt possible, can I make the player die in an area with lightnings around his body? (like force lightning.) thanks in advance madjawa Link to comment Share on other sites More sharing options...
wedge2211 Posted April 27, 2005 Share Posted April 27, 2005 In MP, I don't think so. In SP, trigger_hurt entites have flags like ELECTRICAL that you can check. Link to comment Share on other sites More sharing options...
madjawa Posted April 27, 2005 Author Share Posted April 27, 2005 ok thanks and what about disintegrating?? Link to comment Share on other sites More sharing options...
madjawa Posted April 28, 2005 Author Share Posted April 28, 2005 any idea? Link to comment Share on other sites More sharing options...
SMoKE Posted April 29, 2005 Share Posted April 29, 2005 Don't think it's possible:( Link to comment Share on other sites More sharing options...
madjawa Posted April 29, 2005 Author Share Posted April 29, 2005 But in JO SP, in cairn reactor, the big rotating things disintegrate when you touch it, where you can push a reborn in them Link to comment Share on other sites More sharing options...
SMoKE Posted April 29, 2005 Share Posted April 29, 2005 Well, the SP coding is quite different from the SP coding... Link to comment Share on other sites More sharing options...
SMoKE Posted April 29, 2005 Share Posted April 29, 2005 MP coding* It's the same as the lightnings... Link to comment Share on other sites More sharing options...
Mercenary Posted April 30, 2005 Share Posted April 30, 2005 look at this thread http://www.lucasforums.com/showthread.php?s=&threadid=134039&highlight=funcrotating Link to comment Share on other sites More sharing options...
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