JdNoa Posted July 11, 2005 Share Posted July 11, 2005 I posted a beta version of the lipsynch editor we're using on PCGameMods, in case anybody else might find it useful. It's Java-based and requires JRE1.5. (Theoretically it should run under 1.4.2, but one of the Swing components seems to cause spontaneous crashes in 1.4.2.) Basically it lets you open, modify, and save .lip files. You can copy/paste entries between files and delete time slices. I find it useful for updating a .lip file after modifying a sound file (cutting a word out, etc.). There's also a description of a somewhat convoluted method of generating a new .lip file from a .wav sound file and a text transcription. (Extra download of a toolkit required, link included in the readme). The results aren't perfect, but it's faster than creating a new .lip by hand. Feel free to post questions/comments/bug reports/whatever, but updates to this are going to be a fairly low priority for me until our mod project is complete. Source code is included. Link to comment Share on other sites More sharing options...
RedHawke Posted July 11, 2005 Share Posted July 11, 2005 Sounds like a very handy utility JdNoa! Nice work! Link to comment Share on other sites More sharing options...
T7nowhere Posted July 11, 2005 Share Posted July 11, 2005 Nice, I'll definitely use this tool. Thanks for sharing. Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted July 11, 2005 Share Posted July 11, 2005 Toys!! Saw this over at PCGM this morning and dowloaded it before I knew what it could do.. hehehe.. I guess I'm obligated to make a .lip file just to test this puppy out Looks great! Link to comment Share on other sites More sharing options...
brwarner Posted October 16, 2005 Share Posted October 16, 2005 Is it also compatible with kotor 1 or is there another version by someone else for that. Link to comment Share on other sites More sharing options...
JdNoa Posted October 16, 2005 Author Share Posted October 16, 2005 Is it also compatible with kotor 1 or is there another version by someone else for that. I looked briefly at some K1 lipsynch files when I was working on this, and I *think* they're the same format, so that it should work. But I never actually tested with K1. So... I think so, but I'm not sure. Link to comment Share on other sites More sharing options...
Darth Varkor Posted May 21, 2010 Share Posted May 21, 2010 I posted a beta version of the lipsynch editor we're using on PCGameMods, in case anybody else might find it useful. It's Java-based and requires JRE1.5. (Theoretically it should run under 1.4.2, but one of the Swing components seems to cause spontaneous crashes in 1.4.2.) Basically it lets you open, modify, and save .lip files. You can copy/paste entries between files and delete time slices. I find it useful for updating a .lip file after modifying a sound file (cutting a word out, etc.). There's also a description of a somewhat convoluted method of generating a new .lip file from a .wav sound file and a text transcription. (Extra download of a toolkit required, link included in the readme). The results aren't perfect, but it's faster than creating a new .lip by hand. Feel free to post questions/comments/bug reports/whatever, but updates to this are going to be a fairly low priority for me until our mod project is complete. Source code is included. So basically does this allow you to make the Exiles lips move? Link to comment Share on other sites More sharing options...
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