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Lord Kaisen

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Just take a look through all the texture sets, Imperial-themed ones are good for forcefields, and find shaders (they show up with a white border in the texture palette) with names like "forcefield" or "field," etc. Place a brush where you want the field to appear, cover its visible faces with the forcefield shader, and its unseen faces with textures/system/nodraw_solid (or nodraw, if you want to be able to walk through the field). If you want players who run into the field to be hurt, create a trigger_hurt out of textures/system/trigger and make it extend a little bit around the forcefield brush.

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