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New Selectable PC - PMHC05 Released!


Jeff

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NEW SELECTABLE PC - RESKIN OF PMHC05

 

Download from PCGM

 

or

 

My Site

 

I hope everybody enjoys this mod as much as I enjoyed making it!

 

Onto the readme...

 

Description:

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This mod adds a new player character into TSL, based on PMHC05 from KotOR I. He is a male caucasian with short brown hair. There is some retexturing, mainly in the eyes and Dark Side transitions. I have included four Dark Side transitions, each with a custom portrait.

 

List of Files:

 

Configuration Files:

appearance.2da - describes the appearance of the new PC

heads.2da - includes the new PC in the game

portraits.2da - includes the new portraits for the PC

 

DMHC02.tga - head texture

DMHC02d1.tga - DS transition 1 texture

DMHC02d2.tga - DS transition 2 texture

DMHC02d3.tga - DS transition 3 texture

DMHC02d4.tga - DS transition 4 texture

 

DMHC02.mdl - model file

DMHC02.mdx - model file

 

DMpo_HC02.tga - portrait file

DMpo_HC02d1.tga - portrait file

DMpo_HC02d2.tga - portrait file

DMpo_HC02d3.tga - portrait file

DMpo_HC02d4.tga - portrait file

 

 

Installation:

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1.If you haven't done so already, create a folder named "override" (without

quotes) in your KotOR II directory.

 

NOTE: this mod uses itemcreate.2da and itemcreatemira.2da files. If you are

already using such files, please read the disclaimer below. It's VERY

important that your .2da files aren't located within a sub-folder of your

override directory!

 

 

***************************************************************************

IMPORTANT NOTE! The installer will NOT look for existing files within

sub-folders of the Override folder, just in the Override folder itself. If

you have modified versions of any of the above listed files sitting in

sub-folders, put them into into the main Override folder before running the

Installer.

***************************************************************************

 

2. Next, run the installer application named "Install New PC-PMHC05.exe"

that came with this mod. This will update the necessary game

files and install the Mod into your game. Make sure that there is a folder

named "tslpatchdata" present in the same folder the Installer application

is. This folder contains essential data files the installer needs.

 

NOTE: You have to run this installer for this mod to work. Simply copying

the files from TSLpatchdata doesn't work!

 

 

Uninstall:

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Simply remove all files included in this mod from your override directory.

 

 

Known Issues:

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There are currently no known issues or problems with this mod. If you do

encounter any issues or problems, please PM me here at LF. I

will try to fix them the best I can.

 

 

Acknowledgements:

---------------------------------------------------------------------------

Thanks to Fred Tetra for his amazing Kotor Tool. Without it, none of this

would be possible. http://kotortool.home.comcast.net/

 

Thanks for stoffe-mkb- for creating and providing use of her great TSL Patcher. Now, you don’t have to worry about .2da compatibility and all that merging files business. Great job stoffe! http://www.starwarsknights.com/tools.php

 

Thanks to T7nowhere, for giving me some great tips on portrait-making. http://members.shaw.ca/t7nowhere/KotOR.htm

 

Thanks to all the folks at Holowan labs, for providing guidance and

encouragement along the way. You guys rule! http://www.lucasforums.com/forumdisplay.php?s=&forumid=324

 

 

Conditions of Use:

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You are free to use this mod for your own personal use. However, I must grant proper permission for you to include anything from this mod in a public mod. If I do grant permission, make sure to give me

proper credit in your readme and include this readme file with your mod.

 

NOTE: I only grant PCGameMods and LucasFiles permission to edit, mirror, etc this mod. I will not grant any other site permission to edit, mirror, etch this mod.

 

[align=center]dmhc023ge.th.jpg[/align]

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looked at screenie and don't see much change maybe i just dont see it

There really in truth is hardly any change. I did some retexturing on the DS transitions and I changed his eyes. I liked the head enough how it was, so I didn't feel it needed too much change to be a good PC for tsl.

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