Dagobahn Eagle Posted November 7, 2005 Share Posted November 7, 2005 Yes to naval battles. I don't think we need water-specific units. They are never mentioned anywhere in the Star Wars universe, or at least I have never heard of them, so I don't know why they would include them in this game. So I guess I don't want them either. Yes, they are mentioned. The ones I can think of are: The Imperial Waveskimmer. The Alliance Amphibian. The Imperial World Devastator. The Coral Wanda (a submarine). The Gungan boat (My God, watch Episode I! No, wait... Don't:p). Fighters, bombers, and air transports can't replace boats and ships. If they can, then it's funny that so many countries are developing new boats and ships in reality when we have state-of-the-art helicopters, fighters, and other aircraft like AWACS planes. Star Destroyers that land on water? What's wrong with comic book authors these days? Victory-class ships can enter a planet's atmosphere, but are not amphibious. Imperator-class ships (the ones in the movies) are certainly not capable of atmospheric entry. Link to comment Share on other sites More sharing options...
Logain Posted November 7, 2005 Share Posted November 7, 2005 I'll put it this way, its fine for planetary forces to have naval units, but its not really feasible for a galactic miliatary to have them on a large scale, mostly for logistics, it how do they move them, how do they get them into the water from space without damaging them Link to comment Share on other sites More sharing options...
WxDude Posted November 7, 2005 Share Posted November 7, 2005 I'll put it this way, its fine for planetary forces to have naval units, but its not really feasible for a galactic miliatary to have them on a large scale, mostly for logistics, it how do they move them, how do they get them into the water from space without damaging them The same way they move the V - Wing and the Walkers. Drop Ships or already established bases. And Windu - tell that to the Trade Federation on Naboo and the Imperials on Mon Calamari and Corellia. Link to comment Share on other sites More sharing options...
nightmarenny Posted November 7, 2005 Share Posted November 7, 2005 Yes to naval battles. Yes, they are mentioned. The ones I can think of are: The Imperial Waveskimmer. The Alliance Amphibian. The Imperial World Devastator. The Coral Wanda (a submarine). The Gungan boat (My God, watch Episode I! No, wait... Don't:p). Fighters, bombers, and air transports can't replace boats and ships. If they can, then it's funny that so many countries are developing new boats and ships in reality when we have state-of-the-art helicopters, fighters, and other aircraft like AWACS planes. Star Destroyers that land on water? What's wrong with comic book authors these days? Victory-class ships can enter a planet's atmosphere, but are not amphibious. Imperator-class ships (the ones in the movies) are certainly not capable of atmospheric entry. It wasn't a Star destroyer. It was an Acclamator. Smaller then any and very possibly anphibious Link to comment Share on other sites More sharing options...
Logain Posted November 8, 2005 Share Posted November 8, 2005 vwings and walkers are different, land and air units are much easier to move around than large battleships Link to comment Share on other sites More sharing options...
Darth Windu Posted November 8, 2005 Share Posted November 8, 2005 Juggernaut - then they aren't Naval units are they? They're just Land units that can go over water, which funnily enough I already pointed out. Eagle - aside from the Bongo, those are all PEU (Pure EU). As for replacing ships with aircraft in the modern world you are right, it can't be done (yet). However, we're not talking about the modern world, we're talking about Star Wars where space is also a combat theatre. You also have to remember that Aircraft/Spacecraft in SW have a massive cargo capacity, unlike Earth's current air transport vehicles. I mean, even as big as it is, an An-225 can only carry a few MBT's, yet a Republic Assault Ship can carry a full load of troops, armour and artillery. Logain - not a bad idea actually. Also makes sense that single-planet forces would have Naval units while Galactic forces don't. Dude - there is nothing in the films about the Imperals on Corellia or 'Mon Calamari' (still sounds like a seafood-buffet planet...). As fothe Trade Federation, they didn't need Naval units. As we see in RotS, some droid units can go under water so if they have that capability, why spend credits on limited-use Naval units? Link to comment Share on other sites More sharing options...
Logain Posted November 8, 2005 Share Posted November 8, 2005 galactic forces dont need a navy, hence why the imperial starforce is called the imperial navy, it takes the place of a normal planetbound navy Link to comment Share on other sites More sharing options...
Dagobahn Eagle Posted November 8, 2005 Share Posted November 8, 2005 I'll put it this way, its fine for planetary forces to have naval units, but its not really feasible for a galactic miliatary to have them on a large scale, mostly for logistics, it how do they move them, how do they get them into the water from space without damaging them. Yeah, I wonder about that every time I see a photo of the Bismarck. How the Hell did the Germans get her down from orbit:rolleyes:?! Maybe they build them on the planet/moon? In planetary shipyards? Like we do today? Hence why the imperial starforce is called the imperial navy The Imperial Navy is called such because it's the navy of Imperial space. It's got nothing to do with Maritime Navies. Don't jump to conclusions. galactic forces dont need a navy Then it's very odd that they build them. Rebels have amphibian patrol boats, Imperials have massive World Devastators, and so on. As for walkers taking the place of ships: Nope. Ships can patrol the open seas, walkers can't. Besides, there are way too few RTS games with naval combat out there. Link to comment Share on other sites More sharing options...
Logain Posted November 8, 2005 Share Posted November 8, 2005 why would you need to patrol the sea when you can blast anythnig in it from orbit? also since i've never read any of the books that have the World Devastators in it, i've always thought of them as space ships capable of entering the atmosphere and you bismarck comment makes no sense to me Link to comment Share on other sites More sharing options...
WxDude Posted November 8, 2005 Share Posted November 8, 2005 VSDIIs (the most common bombardment warship) don't have the precision to attack vessels on an ocean or other body of water. And the bigger you get (starship wise) the harder it is to target objects on the Planet's surface. Link to comment Share on other sites More sharing options...
Logain Posted November 8, 2005 Share Posted November 8, 2005 ....we can currently target something less than a metre wide from space with our current technology, and your trying to tell me that with their incredibly advanced tech they cant hit a ship from space.......right Link to comment Share on other sites More sharing options...
Darth_Extas Posted November 8, 2005 Share Posted November 8, 2005 There Very much might be naval-craft, There is possible proof from the Episode III, So who knows, there may be some new craft shown in this game Link to comment Share on other sites More sharing options...
gamefreak Posted November 9, 2005 Share Posted November 9, 2005 why would you need to patrol the sea when you can blast anythnig in it from orbit? Heres a thought! Maybe you dont want to blast everything! Link to comment Share on other sites More sharing options...
Darth Windu Posted November 9, 2005 Share Posted November 9, 2005 Yeah, I wonder about that every time I see a photo of the Bismarck. How the Hell did the Germans get her down from orbit:rolleyes:?! ...huh? I'm sure this makes sense to someone, but not to me. Since Bismark was built in a drydock and not orbit I fail to see how it relates to the argument. Then it's very odd that they build them. Rebels have amphibian patrol boats, Imperials have massive World Devastators, and so on. Prove that they build/built them. If Naval units are so common, why do we see only one, non-combat naval unit? As for walkers taking the place of ships: Nope. Ships can patrol the open seas, walkers can't. Irrelevant. Walkers can control territory, ships cannot. As long as you control the land it doesn't matter if your enemy has a Navy. After all, ships have to resupply and refuel every now and then and if they have no docks, they will fall without you having to do anything. Also, if there are any floating bases or whatnot, Aircraft can easily take care of them without the need for a Navy. Besides, there are way too few RTS games with naval combat out there. So because other RTS' have ignored Naval combat, this un-StarWarsy concept should be forced onto the game? I think not. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.