Sithxace Posted November 12, 2005 Author Share Posted November 12, 2005 i get the whole idea about that makes sense, only time there are, ussualy cause of the INT or space station. Thats why i say they add a system where u build a space station for any duty, build ships, base etc, and place it somewhere in space. Now once its built its now a new location on the galactic map that the other side doesnt see until they use probe droids etc to find it, and when they do they can go there and fight it. Link to comment Share on other sites More sharing options...
lukeiamyourdad Posted November 12, 2005 Share Posted November 12, 2005 i get the whole idea about that makes sense, only time there are, ussualy cause of the INT or space station. Thats why i say they add a system where u build a space station for any duty, build ships, base etc, and place it somewhere in space. Now once its built its now a new location on the galactic map that the other side doesnt see until they use probe droids etc to find it, and when they do they can go there and fight it. I don't know. Roaching might become too much of a problem with deep space stations IF they have to be detected before being seen. I know it's realistic, but it wouldn't be a lot of fun when you've obviously won the game and have to spend time scouting for some space station. Link to comment Share on other sites More sharing options...
darthfergie Posted November 12, 2005 Share Posted November 12, 2005 There's also Interdictors, but again, what are the odds of catching something in deep space? Not that great IMO. If your last name is Solo or Skywalker the odds are about once per year according to all the books. heh Link to comment Share on other sites More sharing options...
Sithxace Posted November 12, 2005 Author Share Posted November 12, 2005 i kno what you mean exactly, but i wuld have it where it wouldnt be hard to find it, for example just put a [probe droid etc in a mission for just findig a station, lookin for exact locations wont be up to u, so after a while, itll either find it or not. Im not saying u gotta select the million possible spots it could be, have the cpu do it for u, with a higher than normal probability of discovering it. Link to comment Share on other sites More sharing options...
popcorn2008 Posted November 12, 2005 Share Posted November 12, 2005 I always hated games where you basically won, but because your enemy is real sneaky, you have to send out scouting patrols and search for a hidden unit. Or in this case, Space Station. I would definetely prefer no deep space stations now that I think on it more, just because the hassle involved with finding them. It is already going to be hard enough considering all the planets and space in which a player can already hide units. Link to comment Share on other sites More sharing options...
Sithxace Posted November 12, 2005 Author Share Posted November 12, 2005 yea true, hmm but if they make it where the enemy has to control atleast one planet to stay alive, then that wouldnt be a problem? Like if u captured all the planets, but they have a few stations, then you win. Link to comment Share on other sites More sharing options...
popcorn2008 Posted November 12, 2005 Share Posted November 12, 2005 One thing I want to see is a space fight in a Nebula. I know they said they have them, but I want to see this in action. Link to comment Share on other sites More sharing options...
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