rival Posted January 20, 2006 Posted January 20, 2006 evenflow i think thats enemey area where you cant shove reinforcements
clone_troopa Posted January 20, 2006 Posted January 20, 2006 evenflow i think thats enemey area where you cant shove reinforcements You are right rival, the red "carpets" is where you can;t call the reinforcements due to enemy presence tho where are no red carpets you may call in the oh btw i made this thread http://forums.lucasarts.com/thread.jspa?messageID=2423514 prasing rival's greatness (AND OMG these adds with so many big boobie hot babes are killing me...... who accept such hot ads!?)
Silencez Posted January 20, 2006 Posted January 20, 2006 Can u also make the Empire side playable? or at least let the rebels built imp ships? thnx!
chr0n1x Posted January 20, 2006 Posted January 20, 2006 http://www.lucasforums.com/showthread.php?t=158864 For an imperial ship, cant play as the empire yet though.
Silencez Posted January 20, 2006 Posted January 20, 2006 http://www.lucasforums.com/showthread.php?t=158864 For an imperial ship, cant play as the empire yet though. thnx! although it says VSD? anyway, is it possible to swap the sides?. meaning the imps are on Hoth and need to attack. Would be cool to land on tatooine with AT-AT :-)
OverlordAngelus Posted January 20, 2006 Posted January 20, 2006 Not possible yet, You can unlock the planets but they do not have maps so you cannot do anything with them. While most of the planets don't have maps, there are a few others that do: Kashyyyk has a ground and space map. Ryloth has a ground map. And then there's is the space map used for the main menu background. I don't know if anything can be done with them (for all I know, using those maps will just load up the tutorial missions) but I thought I should point it out
chr0n1x Posted January 20, 2006 Posted January 20, 2006 You can mod the files to allow the planets to use the Tatooine and Vergesso Asteroid field maps, the others are tutorial only im pretty sure. Though it may wreck the experience a little, it is possible to do that, and the you can have all planets avaliable.
Silencez Posted January 20, 2006 Posted January 20, 2006 mayby it's possible to link existing groundmaps to to-be-unlocked planets....
bigbigewok Posted January 20, 2006 Posted January 20, 2006 Can someone unlock the tuorial missions 6 & 7 please
chr0n1x Posted January 20, 2006 Posted January 20, 2006 They require new map files not shipped with the demo, plus they are for multiplayer skirmish which I do not think has any implementation in the game.
Guest DarthMaulUK Posted January 20, 2006 Posted January 20, 2006 I didnt bother doing anything to the land map cuz i think that part sucks. anyhow backup your config.meg and copy this to your data folder and run the game it should work fine someone upload the file to a site that hosts zips or mirror it cuz im not gonna keep it up forever screenshots We are creating a demo Mod section on lucasfiles, so i will get it uploaded there DMUK
Minniboobs Posted January 20, 2006 Posted January 20, 2006 i dunno if anyone is interested in my mod of the demo it unlocks 4 calamari cruisers and lets you build the tanks and awing and that mkii gunship thing I also changed the space map to have 3 star destroyers its still pretty easy despite my best efforts to make it impossible to win. Also the rebel base is a level 5 base now so you can load up on ships but any over 25 and you have to use reinforcments in the space level. I didnt bother doing anything to the land map cuz i think that part sucks. anyhow backup your config.meg and copy this to your data folder and run the game it should work fine someone upload the file to a site that hosts zips or mirror it cuz im not gonna keep it up forever http://riversidecitrus.com/eaw/Config.zip let me know if it works for you guys cuz im too lazy to test on multiple machines http://riversidecitrus.com/eaw/EAW_20060120_02012910.tga http://riversidecitrus.com/eaw/EAW_20060120_02024220.tga screenshots Dude ur link dont work for me and i really wanna play ur cap ship mod
IC_zewi Posted January 20, 2006 Posted January 20, 2006 go with version 4 u get everythig http://www.eawhq.de/index.php?content=downloads&dl_id=10
Guest DarthMaulUK Posted January 20, 2006 Posted January 20, 2006 All the Mods have been added to the Mod section of our site http://www.empireatwar.net/community DMUK
DonBilbo Posted January 20, 2006 Posted January 20, 2006 yea right ... there is a new version of Chriz Mod and now you can play almost all rebel ships and many more! check it out at http://www.eawhq.de @DMUK: its the latest version of the mod ... the one in your list is out dated ... the new version enables space battles above tatooine and a higher pop cap aswell ... please give http://www.eawhq.de as source, greetz HQ|DonBilbo EaW|Co-Administrator
killerluk Posted January 20, 2006 Posted January 20, 2006 nice to see so many people doing their best to enhance the demo experiance! the only thing i wonder if its possible to make a galaxcy with 5 or 7 planets but also have the AI enabled so it attacks you in space/ground also so you gotta defend that part i really am missing atm seeing how the ai works on a galactic level GREAT job on all the mods made !
Guest DarthMaulUK Posted January 20, 2006 Posted January 20, 2006 lol ive just updated..... i need time to play as well :-p I will get on that now. Any chance of an english read me? DMUK
DonBilbo Posted January 20, 2006 Posted January 20, 2006 lol ive just updated..... i need time to play as well :-p I will get on that now. Any chance of an english read me? DMUK i think I can create one ... shall I send it to you or shall i post it?
Guest DarthMaulUK Posted January 20, 2006 Posted January 20, 2006 PM will be cool, and I can copy and paste it into a read me
Netliquid Posted January 20, 2006 Posted January 20, 2006 How do you bring snowspeeders down onto a planet??
Scarlet Posted January 20, 2006 Posted January 20, 2006 How do you bring snowspeeders down onto a planet?? It doesn't seem to be possible ... Perhaps they're not implemented into the game yet?
OverlordAngelus Posted January 20, 2006 Posted January 20, 2006 nice to see so many people doing their best to enhance the demo experiance! the only thing i wonder if its possible to make a galaxcy with 5 or 7 planets but also have the AI enabled so it attacks you in space/ground also so you gotta defend that part i really am missing atm seeing how the ai works on a galactic level GREAT job on all the mods made ! It is possible, I've been working on it. It's still a little rough at the moment but give me a few hours and I'll have something up
Scarlet Posted January 20, 2006 Posted January 20, 2006 It is possible, I've been working on it. It's still a little rough at the moment but give me a few hours and I'll have something up Hey hey! Nice dude
Slocket Posted January 20, 2006 Posted January 20, 2006 Forum user Chriz completed version 4.0 of his demo Mod! In this version you can construct almost all rebel spaceships and some new buildings. Moreover it now gives more room for space battle over Tatooine, as well as AI for the empire. Moreover the start cash and the command points were increased. (auto translated quick) Room battle now in all 3 zones possible (to be sure always the same Map). Imperial AI activated Empire more starting units. Money increased 50000 Credits, command points to 500. Different new buildings as well as room stations available. T4-B Field Commander Fleet Commander Mon Calamari Cruiser Corellian Gunschip Marauder Cruiser Assault Frigate MK II A-Wing Z-95 ----------------------------------------------- Maybe we can give the Imperial base at in the Verssago Astroid field a large space station, and add a few "Avenger" VSD extra for defense for a bigger challenge for the Rebels? Da ober nyet?
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