Athanasios Posted May 6, 2006 Author Share Posted May 6, 2006 The Acclamator issue will be solved in coming 2.1.1 (should be released by the end of this week). It's due to the extra batteries we added. As for x-wings, never happened to me . The X-Wings are (literally, by xml values) way superrior than TIE-Bombers. What might have happened is that a boron missiles went off during the battle, but i guess it didnt. We'll check the values again but as said, it is indeed weird. Mind ofcourse that in hard settings, the AI is cheating (will be tuned down a bit in 2.1.1). Link to comment Share on other sites More sharing options...
wswordsmen Posted May 7, 2006 Share Posted May 7, 2006 That happened to me twice. And neither time was a missle ship from either side in the battle. I came to the conclusion it was the missles you gave them. Link to comment Share on other sites More sharing options...
Matt2 Posted May 9, 2006 Share Posted May 9, 2006 A friend and me both installed this, but the custom galactic maps don't appear when we try to play multiplayer. I tried adding in campaigns_multiplayer (not included in the mod) and copied the data from campaings_singleplayer and added in the neccessary Is Multiplayer tag, this got the maps to appear when we loaded up to play Multiplayer, but when we loaded them we couldn't build anything, move anything, no credits were being generated etc. You guys said you tested this with online multiplayer, so what's up? Link to comment Share on other sites More sharing options...
Athanasios Posted May 9, 2006 Author Share Posted May 9, 2006 A friend and me both installed this, but the custom galactic maps don't appear when we try to play multiplayer. I tried adding in campaigns_multiplayer (not included in the mod) and copied the data from campaings_singleplayer and added in the neccessary Is Multiplayer tag, this got the maps to appear when we loaded up to play Multiplayer, but when we loaded them we couldn't build anything, move anything, no credits were being generated etc. You guys said you tested this with online multiplayer, so what's up? A big frigging mistake on our side which is already noted down (from the early days of release) and already issued in v2.1.1. Yes, the problem is that we omitted from adding campaigns_multiplayer.xml in the installers . Actually, most (if not all) of the bugs in 2.1 were related to our harass packaging of files into installers, since we had some mad community behind us forcing us to release it the day we said......so, we had to save our necks if you can understand our postion . Version 2.1.1 will arrive shortly (within a week we hope, we just wait for patch 1.04 so that we assure full compability) and apart from all fixes, we'll include, as always, a bunch of innovative stuff. Stay tuned Link to comment Share on other sites More sharing options...
Guest DarthMaulUK Posted May 9, 2006 Share Posted May 9, 2006 The community mad? I wouldnt say that! lol Keep it going DMUK Link to comment Share on other sites More sharing options...
callicles Posted May 18, 2006 Share Posted May 18, 2006 I'm confused... with the new galactic map I can't move between planets. Link to comment Share on other sites More sharing options...
GhOsT-Jedi Posted May 18, 2006 Share Posted May 18, 2006 Are there any new models yet? Link to comment Share on other sites More sharing options...
wolfshadow Posted May 18, 2006 Share Posted May 18, 2006 Give 'em time... Tools haven't been out that long yet. So far, as far as I know, I've only seen two or three simpliler models in game. Link to comment Share on other sites More sharing options...
Athanasios Posted May 18, 2006 Author Share Posted May 18, 2006 Stay tuned tonight, we'll be announcing some info for 2.1.1 regarding the models you ask and the rest . @callicles: The modified GM is not intended for original Campaigns. It is strongly emphasized in the readme instructions......we have include "without modified GM" if you wish to finish your campaigns first which have everything but the modified GC map. Link to comment Share on other sites More sharing options...
zac naloen Posted May 18, 2006 Share Posted May 18, 2006 Stay tuned tonight, we'll be announcing some info for 2.1.1 regarding the models you ask and the rest . @callicles: The modified GM is not intended for original Campaigns. It is strongly emphasized in the readme instructions......we have include "without modified GM" if you wish to finish your campaigns first which have everything but the modified GC map. I look forward to this, yours is the best mod at the moment as far as gameplay goes. and its hard enough that im still struggling through the 43 planet galactic map on hard. Good work. Btw, do you plan to add more planets? or are you just working with what you've got.. Link to comment Share on other sites More sharing options...
GhOsT-Jedi Posted May 18, 2006 Share Posted May 18, 2006 This will be the mod that holds me over untel LoW is realsed, make it good Link to comment Share on other sites More sharing options...
Athanasios Posted May 18, 2006 Author Share Posted May 18, 2006 No more planets, but we did one more GC mode... As for the continue of this mod, hmm....just expect the topic i was referring at.........you cant imagine how far we're going ! Link to comment Share on other sites More sharing options...
whiteflash Posted May 19, 2006 Share Posted May 19, 2006 (coughs)oh by the way just an estimate, after u've redone all the maps,when do u actually think v3 will b out,are we talking like mid june? Link to comment Share on other sites More sharing options...
Athanasios Posted May 19, 2006 Author Share Posted May 19, 2006 We'll be realising map packs to keep you updated and when all maps are done, we'll put them in v3. Ofcourse, we'll be hiring much staff in the meanwhile so that we can get them finished early and moreover, add new units in too! Tomorow, hopefully, we'll announce the new site to check it out! It needs some few polishing, but this is on 2nd priority . Link to comment Share on other sites More sharing options...
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