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Area Animations


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I do not know much about area editing to this extent but I do know that a lot of the area animations happen to be governed by scripts... you may want to decompile the old scripts for the area and see what animations they call to be played with "PlayRoomAnimation()." Hope this helps :).

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Usually, reskinning doesn't require scripts. Let me look at KotOR I, and see what is happening.

 

I know from recent experiences that the scripts in KotOR I are different than KotOR II. There are some things that you can and cannot do in KotOR I that youcan in KorOR II.

 

I will let you know what I find out.

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