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Guess what? I FOUND A SSD MOD! WooT!


Arc9

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LONG LIVE JUGGERNAUT! HIS NAME SHOULDENT BE JUGGER"NAUT" IT SHOULD BE JUGGER"ROCK"!

 

BLOOBLOO HIP HIP KUM KUM KUM KUUUM ABALAZAMAHABIZALIHAMNAHIZI ZABINI WOOT WOOT!

 

and all the spam... :p

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Guess what i did now? I modified it to heck! In GC,its now buildable in sullust for the alderaan map,and build time=1, while size is from 0,77 to 1,77!

heres a copy of the moded areas:

 

<Type>ENERGY_WEAPON</Type>

<Mod_Multiplier>SPEED_MULTIPLIER, 0.8f</Mod_Multiplier>

<GUI_Activated_Ability_Name> Piet_Energy_Weapon_Attack_Ability </GUI_Activated_Ability_Name> <!-- GUI Command Bar support -->

<Recharge_Seconds>20</Recharge_Seconds>

<Expiration_Seconds>5</Expiration_Seconds>

<SFXEvent_Target_Ability> Unit_Energy_Blast_Piett </SFXEvent_Target_Ability>

<SFXEvent_Special_Ability_Loop> Unit_Star_Destroyer_Energy_Blast </SFXEvent_Special_Ability_Loop>

ENERGY BLAST MODIFICATION LEVEL: MEDIUM

 

<Affiliation>Empire</Affiliation>

<Tech_Level>1</Tech_Level> <Required_Timeline>0</Required_Timeline>

<Required_Ground_Base_Level>0</Required_Ground_Base_Level>

<Required_Star_Base_Level>1</Required_Star_Base_Level>

<Required_Special_Structures />

<Required_Planets>Kuat, Fondor, Sullust</Required_Planets> <Damage>80</Damage>

<Autoresolve_Health>12500</Autoresolve_Health>

<Shield_Points>4000</Shield_Points>

<Tactical_Health>12500</Tactical_Health> <!-- was 6000 -->

<Shield_Refresh_Rate>50</Shield_Refresh_Rate>

<Energy_Capacity>14000</Energy_Capacity>

<Energy_Refresh_Rate>1000</Energy_Refresh_Rate>

<Ship_Class>capital</Ship_Class>

<Surface_Bombardment_Capable>yes</Surface_Bombardment_Capable>

<!--<Political_Control>1</Political_Control>-->

<Political_Faction>Empire</Political_Faction>

<Squadron_Capacity>70</Squadron_Capacity>

<Build_Cost_Credits>1500</Build_Cost_Credits> <AI_Combat_Power>12000</AI_Combat_Power>

<Build_Time_Seconds>1</Build_Time_Seconds>

<Build_Tab_Space_Units>Yes</Build_Tab_Space_Units>

<Size_Value>8</Size_Value>

<Build_Limit_Current_Per_Player>1</Build_Limit_Current_Per_Player>

GENERAL MODIFICATION LEVEL:MAJOR

 

<Max_Speed>3.5</Max_Speed>

<Max_Rate_Of_Turn>1.5</Max_Rate_Of_Turn>

<MovementClass> Space </MovementClass>

<Space_Layer> Capital </Space_Layer>

<Layer_Z_Adjust>-330.0</Layer_Z_Adjust>

<Max_Rate_Of_Roll>0.2</Max_Rate_Of_Roll>

<Bank_Turn_Angle>15</Bank_Turn_Angle>

<OverrideAcceleration> .02 </OverrideAcceleration>

<OverrideDeceleration> .02 </OverrideDeceleration

>

SPEED\TURN MODIFICATION LEVEL: MEDIUM

 

<Scale_Factor>1.75</Scale_Factor>

<Mass>0.999</Mass>

<Dense_FOW_Reveal_Range_Multiplier>0.24</Dense_FOW_Reveal_Range_Multiplier>

<Multisample_FOW_Check>Yes</Multisample_FOW_Check>

SCALE MODDING LEVEL: HEAVY

 

Well,thats about everything! BTW @ LoW team, i hope you could use a couple things in here to release a 0.2 version of the SSD minimod!

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