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How do I create *PASSIVE* force powers?


Glacius21

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How do I create passive force powers, such as force redirection or battle precognition? They don't appear to have a script associated with them in spells.2da, nor could I find a script responsible for applying their effects.

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I believe that the effects of those force powers are hardcoded, like the lightsaber forms: http://www.lucasforums.com/showthread.php?t=149535

 

Note that this doesn't mean that there is no workaround. It all depends on what you want to do. Per example, if you simply want the player to get a certain force power at one point during the game that will grant him certain permanent bonuses/effects, you can plant a script that will fire at that moment.

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