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[ART] My doodles (that make sense)


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Hey, RC, I did a real quick model of it, just as a "proof of concept" sort of thing, it only took me a hour, but if it wasn't my first time modeling in like a year and a half I could have modeled it quicker. I even took the time to do a real shoddy uvw map and skin it, lol, but it does enough to prove it's relatively easy. I just wish I could remember how to render the thing, lol. Anyway, here is a gmax screenie.

pocou0.th.jpg

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@ Mav: thats awesome, man! you havent lost your skill at all. if you don't mind, could you make a mod out of it? you can take as much time as you like. :)

 

@ Jabba: i usually draw a rough sketch before i start, it helps me organise :)

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@ Mav: thats awesome, man! you havent lost your skill at all. if you don't mind, could you make a mod out of it? you can take as much time as you like. :)

 

I'm sorry but I can't, it's not that I don't have the time, it's that I don't have the game, lol, TSL isn't installed on my PC right now, neither is KT, so I can't extract any of the model files or anything else for that matter. About all I can do is send you the gmax scene and let you take it from there. However, since I don't have the game installed, I've no way to test it so I've no way of knowing if the texture will warp in game or if there will be any more problems while converting it for the game. PM me your e-mail, and I'll try to make the cleanest UV map I can, i.e. detach important faces and such, I'll do my own skin and a paint by numbers type thing to show you how the texture is laid out. Sorry but thats the best I can do :(

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