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Project:galaxy (i need a crew to help me with a cool project!)


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okay so im gonna start a project called project: galaxy

and im gonna need a few people

 

script maker,

module editor,

character desginist,

and a person who can make these planets available on the galaxy map

 

 

now onto the project bio:

 

im making a crew of people that includes me as a dialog editor, to make these planets: hoth,courscant,and geonosis

 

 

i would apprenciate if someone would be willing to help out :ears1:

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I can make planets available from galaxy map. If I have time I may also do a little scripting. And if character designer means no modeling, or only reskins and gff editing I may do it for a little too.

So like what your planets should look???

And description, please.

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hoth picture is a pure white korriban and docking: nowhere

inhabitants: wampas, taun tauns

discription: unknown

 

courscant looks like korriban with orange circles, docking: landing pad 45

inhabitants: multi species

discripton: the main hub of the galaxy and where the rebulic lies

geonosis: mannan but recolor it orange, docking:ancient structure inhabitans: geonosians discription: unknown

 

lit Ridl your hired for planet designer and scriptor if he will

and *Atris* your story editor

sitll need module editor and script maker if Ridl wont do any scripting

 

oh and character desginer

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lit ridl you can host them anywhere and i dont think its possible to host it on my website and about geonosis add rings

Very informal description "host them anywhere", after I woke up I was looking for that "anywhere" hosting for an hour! (Arrgghh!!)

About rings: Don't know why but KII supports my Geonosis planet and its rings that looks good, and KI don't want even to scale model with rings, that is sadly, so no rings...

Download it from here

Looks like there is no way in Stoffes installer to insert text in the existing rows, so I have to edit planetary.2da, sorry.

Also if you're interested I have models for Coruscant (buildings, surface), and some others (snowspeeder, tauntaun, etc). If you're interested say me. But don't forget that my mdlops is buggy..

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Also I've had giant spider model for KII, but I see you like new models, so I've converted it to KI format.

It will use TSLpatcher, it will patch appearance.2da, look for the last row "Giant_Spider" and use this when creating new creature for the game. If you have some questions about it, ask. Tauntaun is difficult one, I mean difficult to give it animations, very difficult...

Here is the link to spider model: http://read753.narod.ru/bigspider.zip

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SWK2, Character designer means not only names and textures, it also requires from you to perfectly now gff editing and some 2da editing.

You have to visit this page to know better about gff and 2da file format, perfect resource. Visit it, really.

And now you are ready for work!

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