ensiform Posted August 22, 2006 Share Posted August 22, 2006 I also think a pure text HUD should be an option. (Hehe, don't get me wrong, the new HUD is nice graphics. I just think there should be a minimalist choice, and numbers require less thinking power to interpret for us left brainers.) it is an option, cg_hudFiles 1 will make it text-only. (with the exception of lagometer, radar, and automap) UDM: have you checked all channels to see that its not something in the alpha channel or something? Link to comment Share on other sites More sharing options...
ensiform Posted August 22, 2006 Share Posted August 22, 2006 choose the hud? How? my hud script works as follows: [health] x = 16 y = 440 color = 63 [shield] x = 34 y = 454 color = 62 [ammo] x = 56 y = 440 color = 66 [force] x = 70 y = 454 color = 64 [timer] x = 635 y = 0 color = 26 [fps] x = 635 y = 16 color = 22 [speed] x = 635 y = 32 color = 30 [clock] x = 635 y = 48 color = 3 [msb] x = 635 y = 64 color = 7 [lagometer] x = 592 y = 300 [overlay] x = 640 y = 0 note: health, shield, ammo, and force objects can only be changed via text hud because the graphical forces it to what it wants from the menu file. note: for the upper right stuff (fps, timer, etc) you lose the ability to automatically adjust when it works like this. also, in the future i plan on having an in-game editor. Here's my hud using graphical and chew's red hud: http://img91.imageshack.us/img91/5136/20060817001511ctf4tu0.jpg Link to comment Share on other sites More sharing options...
Vruki Salet Posted August 22, 2006 Share Posted August 22, 2006 Thanks Ensiform. Link to comment Share on other sites More sharing options...
ensiform Posted August 22, 2006 Share Posted August 22, 2006 There is a slight pb with the ammo meter with the text hud. It displays "0" for stun and melee; should say "MELEE" or "STUN", and it displays AMMO_BLASTER amount for the pistol; it should show "--" instead. See CG_DrawHUD. Link to comment Share on other sites More sharing options...
UDM Posted August 22, 2006 Share Posted August 22, 2006 ensiform: Regarding the artifact, I'm not sure. Kind of confused now. Now I think its in the tga, but there's nothing in it that could be causing it Vruki: I'm on msn now I'll send it over -edit- nvm problem solved http://www.lucasforums.com/showpost.php?p=2157630&postcount=10 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.