Beast421 Posted August 28, 2006 Share Posted August 28, 2006 Anybody Figure out how to create a Kitt Fisto For KOTOR or TSL Yet If so can you make Kitt Fisto for me Link to comment Share on other sites More sharing options...
Mav Posted August 29, 2006 Share Posted August 29, 2006 is their a Nautolan model in either game? If their isn't, doubtful anyone could pull off a nautolan model by simply moving verts. I've modeled his lightsaber before, but I've since either deleted it or simply lost it. Link to comment Share on other sites More sharing options...
Shem Posted August 29, 2006 Share Posted August 29, 2006 I've modeled his lightsaber before, but I've since either deleted it or simply lost it.Oh, I would have loved to have gotten my hands on that. Link to comment Share on other sites More sharing options...
Mav Posted August 29, 2006 Share Posted August 29, 2006 Oh, I would have loved to have gotten my hands on that. sorry, I believe I got rid of it because I decided to just let loose on the poly count and it went up to around 1,600+ polys, honestly not too many, it's manageable, but still I guess I got rid of it, there is a picture of it in my fotopic gallery, link is in the sig, but it is a fairly common looking saber so I'm sure one of the movie saber mods out there has the same thing. I'm still wondering if there is a Nautolan model in the game, I don't remember seeing one, I know there are NPC Nautolans in SWG, but that doesn't help here, lol. Link to comment Share on other sites More sharing options...
Beast421 Posted August 29, 2006 Author Share Posted August 29, 2006 sorry, I believe I got rid of it because I decided to just let loose on the poly count and it went up to around 1,600+ polys, honestly not too many, it's manageable, but still I guess I got rid of it, there is a picture of it in my fotopic gallery, link is in the sig, but it is a fairly common looking saber so I'm sure one of the movie saber mods out there has the same thing. I'm still wondering if there is a Nautolan model in the game, I don't remember seeing one, I know there are NPC Nautolans in SWG, but that doesn't help here, lol. Â Â Could you not modify a tweilik or something? Link to comment Share on other sites More sharing options...
Mav Posted August 29, 2006 Share Posted August 29, 2006 Could you not modify a tweilik or something?Highly doubt it, Twi'lek's only have 2 lekku, Nautolans look like medusa, lol. And since we can't add any vertices to head models, It would be near impossible to turn 2 lekku into a medusa type head. Link to comment Share on other sites More sharing options...
Fan48 Posted August 30, 2006 Share Posted August 30, 2006 here's a decent model of Kit. http://www.pcgamemods.com/mod/16949.html  :edit: The lekku are on the front of the head though :edit: Link to comment Share on other sites More sharing options...
Liit Orda Posted August 31, 2006 Share Posted August 31, 2006 Ugh I made that ages ago... Attempted to reskin a Quarren as a Nautolan, but unfortunately the texture wasn't high enough quality to make a /convincing/ skin, which was really disappointing because I think if it was higher quality, I would have been able to do something good with it. Â I suppose if you're willing to ignore that, and the fact that the lekku are on the front, it could be used, but son I'm gonna try and reskin a Twi'lek to try and get the right 'Kit Fisto effect'. Â Maybe learn to edit vertices and try my hand at changing the head model... Link to comment Share on other sites More sharing options...
Beast421 Posted September 11, 2006 Author Share Posted September 11, 2006 Ugh I made that ages ago... Attempted to reskin a Quarren as a Nautolan, but unfortunately the texture wasn't high enough quality to make a /convincing/ skin, which was really disappointing because I think if it was higher quality, I would have been able to do something good with it. Â I suppose if you're willing to ignore that, and the fact that the lekku are on the front, it could be used, but son I'm gonna try and reskin a Twi'lek to try and get the right 'Kit Fisto effect'. Â Maybe learn to edit vertices and try my hand at changing the head model... Thanks that would be great! Link to comment Share on other sites More sharing options...
shamelessposer Posted September 11, 2006 Share Posted September 11, 2006 I didn't know it was impossible to add vertices to head models. Â Guess it's a good thing I stopped my Zabrak/Devaronian head model project as early as I did. Link to comment Share on other sites More sharing options...
Beast421 Posted September 26, 2006 Author Share Posted September 26, 2006 I was wondering if you could use my avatar as a base but like a male twielik with a smooth head and 2 meaty dread locks Link to comment Share on other sites More sharing options...
Ztalker Posted October 24, 2006 Share Posted October 24, 2006 Anybody Figure out how to create a Kitt Fisto For KOTOR or TSL Yet If so can you make Kitt Fisto for me This is thread-bumping. You just copied pasted your original request. If people haven't made your mod, there's a fair possibility it's impossible or unbelievably hard. Just don't bump, or t3h moderators will get medieval : Â You have to understand Kit Fisto is of a species that isn't in kotor. So we can create a skin, and pull it over a model, but it won't look like him at all. It would be like wearing to small/large clothes. Link to comment Share on other sites More sharing options...
Beast421 Posted October 24, 2006 Author Share Posted October 24, 2006 This is thread-bumping. You just copied pasted your original request. If people haven't made your mod, there's a fair possibility it's impossible or unbelievably hard. Just don't bump, or t3h moderators will get medieval : Â You have to understand Kit Fisto is of a species that isn't in kotor. So we can create a skin, and pull it over a model, but it won't look like him at all. It would be like wearing to small/large clothes. Â Â SORRY GUYS , Ok can someone make a male Twilik (did I spell that right ) with a smooth forehead and 2 tentecles not wraped around his neck maybe draped over his shoulders towards his back or just slightly showing in the front? Link to comment Share on other sites More sharing options...
Ztalker Posted October 24, 2006 Share Posted October 24, 2006 Now we're talking  Couldn't find a male PC head with a smooth forehead, but I did find this: Twilek  He has the tentacles hanging over his shoulders, like you wanted Link to comment Share on other sites More sharing options...
Beast421 Posted October 24, 2006 Author Share Posted October 24, 2006 Now we're talking  Couldn't find a male PC head with a smooth forehead, but I did find this: Twilek  He has the tentacles hanging over his shoulders, like you wanted    See Now if someone could give the green Female Twilek a more masculine face and put it on a male body To me it would be perfect! Link to comment Share on other sites More sharing options...
Master Orran Posted October 24, 2006 Share Posted October 24, 2006 you could put the green twi'lek head on a male body, you just edit appearance and where it says head model change it to the row number in heads.2da. Link to comment Share on other sites More sharing options...
LORD SPARTAN Posted October 24, 2006 Share Posted October 24, 2006 What tool would I use? You would need Fred Tetra's KotOR Tool: http://kotortool.starwarsknights.com/ Link to comment Share on other sites More sharing options...
Beast421 Posted October 25, 2006 Author Share Posted October 25, 2006 You would need Fred Tetra's KotOR Tool: http://kotortool.starwarsknights.com/ Â Â Ok can someone just make my last request for both K1 & K2 thanks! Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted October 25, 2006 Share Posted October 25, 2006 Beast421...  DO NOT bump this thread again. You can edit your first post to describe what you're wanting.. but blatant bumping will not be tolerated.  I'll lock the thread next time.  EDIT:  Cleaned up the thread a bit.. and Included the quote below for what Beast421 is looking for  Which would be: green Female Twilek with a more masculine face and put it on a male body To me it would be perfect! OR male Twilek with a smooth forehead and 2 tentecles not wraped around his neck maybe draped over his shoulders towards his back or just slightly showing in the front? Link to comment Share on other sites More sharing options...
Beast421 Posted November 24, 2006 Author Share Posted November 24, 2006 So has anybody figured out how to do a male Twilek with a smooth round forhead yet and with Shorter head tails just coming over the shoulder, Preferably green in color? Â Â Â Â Â When I was a child, I spake as a child, I understood as a child, I thought as a child: but when I became a man, I put away childish things. Link to comment Share on other sites More sharing options...
Shuma Posted November 24, 2006 Share Posted November 24, 2006 I'm new to the forum, and yet i see in almost every request thread that modifing models and animations is imposible, may i ask why is imposible? Link to comment Share on other sites More sharing options...
Anakin Skywalker Posted November 24, 2006 Share Posted November 24, 2006 Hi and welcome to the Forums ! But our knowledge just hasn't spread that far yet... so we are unable to edit and add verticles. But I suppose we could smooth out the head... just smudge the head with The Gimp. Link to comment Share on other sites More sharing options...
Shuma Posted November 24, 2006 Share Posted November 24, 2006 So "we" don't even know why. Well that's too bad, thanks for the info. Link to comment Share on other sites More sharing options...
RedHawke Posted November 25, 2006 Share Posted November 25, 2006 So has anybody figured out how to do a male Twilek with a smooth round forhead yet and with Shorter head tails just coming over the shoulder, Preferably green in color? Sorry Beast421, but you were warned against 'bumping' this topic again by ChAiNz.2da We do not allow it here in the requests area for obvious reasons. As a result I have to close the thread. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.