ExileRevan Posted September 24, 2006 Share Posted September 24, 2006 Allright, I have recently been trying to make my game as good as it was when it was uncut(atleast until team gizka finishes) and Now it's locking up and the colers are all weird, pleez tell me what I'm doing wrong. Mods I have installed: Sith Assasains have lightsabers Restored decompiled scripts Ultimate Saber Mod The Master Vosh mod. What am I doing wrong? (Edit) Is it possible to over-mod the game? Link to comment Share on other sites More sharing options...
Emperor Devon Posted September 24, 2006 Share Posted September 24, 2006 Unless the mods conflict with eacho other, it's not possible to overmod the game. What exactly do you mean by locking up and weird colors, though? Also, what is this decompiled scripts mod? Link to comment Share on other sites More sharing options...
ExileRevan Posted September 24, 2006 Author Share Posted September 24, 2006 The Characters go black, and all the lights sort of flash red, and it skips my character when I try to run anywhere. http://pcgamemods.com/mod/14269.html puts in dialauge options not seen in the released game. Link to comment Share on other sites More sharing options...
Darth333 Posted September 24, 2006 Share Posted September 24, 2006 Sounds more like a hardware issue than a mod issue to me. Could be due to overheating. Link to comment Share on other sites More sharing options...
stoffe Posted September 24, 2006 Share Posted September 24, 2006 Unless the mods conflict with eacho other, it's not possible to overmod the game. I think it is possible to "overmod" without mod conflicts, depending on what type of hardware you have. If you use too many high-res or non-compressed textures or very high-polygon models for example you may run out of VRAM which would slow down the game very noticably unless you have a graphics card with lots of memory. http://pcgamemods.com/mod/14269.html puts in dialauge options not seen in the released game. That is not a mod, it's a modder's resource. She has used DeNCS to decompile most of the module-specific scripts in the game and made them available so other modders don't have to do the same to use those scripts. The scripts themselves do nothing at all if you just put them in the override folder, the game does not use NSS files for anything. Link to comment Share on other sites More sharing options...
Emperor Devon Posted September 24, 2006 Share Posted September 24, 2006 I think it is possible to "overmod" without mod conflicts, depending on what type of hardware you have. {snip} Point. That happened with my old system when I made some truly enormous textures. Link to comment Share on other sites More sharing options...
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