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Force Lighting Anyone


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This is my first mod on my NEW Site be warned it is still under construc so it isnt pretty yet. enjoy link to site at bottom of thread. Please leave feed back and if you want to help me improve it go ahead.

 

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Force Lighting Anyone V 0.1

by Darth Balor

===========================

 

This force power allows you to force lighting anyone in the game except your party members.

 

I made a force power which will apppear in the friendly force

power menu (where healing is). You can use it at any time and not

only during battle.

 

 

- new icon for the force power menu

- The Jedi will gain a temporary bonus (60 seconds ) to charisma, wisom and intelligence when using this power for the for the first time

on a victim in order to allow him to be more persuasive and occasionally have the possibility to unlock a few additional dialogue options.

 

 

 

- Everytime you choke a specific npc, it will cause damage .

 

- Darkside Points: If the user is neutral or good, he/she will receive darkside points when using

this Power to harm someone.

 

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Using the force power:

=====================================================

 

- you will be able to select the force power in the level up menu only if you already have "Shock", which is a level

6 force power.

 

- Once you have Shock and Level 6, you will be able to select Force Lighting Anyone in the level up screen.

Force Lighting Anyone is not the Regular Force Lighting from the game. It has its own Icon: a red icon of a man being shocked.

 

- The force power will be available at anytime in your friendly force power menu (same menu as heal).

 

- Don't go killing everyone in the game: if you kill key npcs, you'll may end up unable to progress in the main quest.

Chose your victims carefully. The script will target the nearrest npc. Use the force...and your head.

 

 

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INSTALLATION:

=====================================================

 

This force power is semi-compatible with any other force power mods previously installed.

 

To install simply extractall files to the SWKotOR2 directory. Also included is a .kmm file

 

 

Uninstall:

Delete the following files from your overide directory:

db_lighting.ncs

ip_lightingf.tga

spells.2da (careful if you are using other force powers mods: deleting this file will delete your other force power mods)

 

 

The source code (.nss file) has been included.

 

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Compatibality:

=====================================================

To make this mod compatible with other force power modsyou will have to have .2da merger to merge your current

spells.2da and mine

 

=====================================================

SPECIAL THANKS

=====================================================

 

- tk102 for making various modding tools

 

 

- Fred Tetra for making Kotor tool.

 

=====================================================

TERMS OF USE

=====================================================

 

This mod may not be uploaded to any other website besides PCgamemods.com and My Site unless I give you

permission to do so.

 

You may alter the contents of this mod in anyway you see fit for your personal use. If you wish to use this mod in your own

publicly released mods, please let me know first and include this readme with the mod (you may also need tk102's permission).

I reserve the right to refuse depending on the circumstances such as if I deem the content of your mod inappropriate.

 

 

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, OBSIDIAN ENTERTAINEMENT, BIOWARE CORP

OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTSENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

 

=====================================================

 

Enjoy!

 

Want to learn modding Kotor and TSL?

Visit Holowan Laboratories:

http://www.lucasforums.com/forumdisplay.php?s=&forumid=324

 

-------------------------------------

Contact: [E-mail address snipped]

 

-------------------------------------

 

 

 

Darth Balor's Mod Database

 

Moderator note: Removed e-mail address, they only attract email-harvesting spam-bots. Check the ReadMe file in the mod for the address, or use the forum user profile to contact the author. ~M

 

note 2: download link removed. please edit your readme to at least give proper credits - see d3's post below - d3

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  • 2 weeks later...

You may alter the contents of this mod in anyway you see fit for your personal use. If you wish to use this mod in your own

publicly released mods, please let me know first and include this readme with the mod (you may also need tk102's permission).

I reserve the right to refuse depending on the circumstances such as if I deem the content of your mod inappropriate.

 

Darth Balor, you took the exact readme word for word from Darth333. Did you get her permission as stated above? I know you didn't contact me. :tsk:
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Yea, that's against forum rules. Somebody should call a moderator :D

 

 

Moderator note: That's what the small yellow blob below the poster name and portrait is for, the one next to the online indicator. Please press it to report a post to the moderator staff, or PM a moderator if you see one online, rather than post about it in the thread. It keeps threads more on-topic that way. :) ~M

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  • 6 years later...

This mod is broken! When I install it into an empty override folder it messes up all the force powers! It makes journal entries pop up in the force power upgrade list and they have little white dots as their portraits. The force power portrait is displayed but when you use the force power it doesn't do anything to npc's! Please fix this mod please!

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