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Who is up for the task?


Shadue

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As I have posted, the one thing I find missing in the game is veterancy levels for individual units.

 

What is veterancy you may ask?

 

Veterancy is where units gain rank based on experience gained from successful combat. So for example, you create a Tie fighter squadron, and it enters the game at rank 1. After the first space battle this fighter is part of and it has killed no other units... no xp gained... no rank gained. However if the squad kills another unit, or is part of killing another unit, it gains xp. Once enough xp has been accumilated, the Tie squad advances to rank 2.

 

Whats the purpose of this?

 

With each rank promotion, the unit gets a slight buff to its stats. It can have any combination of speed, accuracy, shielding, or damage increased.

 

What effect does this have on the game?

 

Basically it makes players covet their veteran units alot more, requiring more stratigic play. As it is now, a player will send in 2 or 3 squads of Tie fighters or a couple Star Destroyers and not really care if 1 or 2 is lost, as long as they win the battle. The reason being they can simply replace them. However if you have a rank 5 Star Destroyer or Tie squadron, and it starts to take heavy damange, you would be more inclined to either retreat from the battle or at lest move the unit out of the battle, as loosing it would be a greater loss.

 

How easy can units gain rank?

 

Rank would be gained in a staggered manner. Rank 1 to 2 would require for arguments sake 1 kill. Rank 2 to 3 however would require 3 kills, 3 to 4 would require 10 kills, so forth and so forth. Thus making a high ranked unit very hard to get and in turn having the player protect that unit more.

 

Not sure if anyone out there has the skill enough to tackle such a project, I for one have no modding skill, but would love to see a mod that had this capability.

 

Anyone up for the challange?

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I'm not sure if this is possible, but I'd love to see it in EAW. No idea how to do it if it can be done however.

 

Veterancy does add a brilliant strategic aspect to a game - in one of my all time favourite games, Hearts of Iron II, if you don't use it you're pretty much missing out on a load of the strategical side of the game.

 

It'd also make you want to kill someone when that prized ISD Allecto goes boom though :p.

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