90SK Posted March 11, 2007 Share Posted March 11, 2007 K2 Armor Fix + by 90SK Description: So, some of you may remember my armor mod for KotOR I a few years ago. This is sort of like that, only for TSL, and in my opinion a lot better. I've heavily modified the armor content of TSL to be: more unique (given new textures to some new armors introduced with the game), continuous with K1 (reverted some textures back to the way they had been in the previous game), more diverse (some armors you never encountered in the game have been placed accordingly, and a few new ones have been added), and more organized (referring to the icons, which I have updated). Plus, unique armors and items have been replaced with more generic ones to prevent duplication. The originals are available elsewhere. There are also a few new encounters and some new items and stuff. The readme does a better job at explaining it, so feel free to check that out at the filefront download page (thanks for the swift upload, Shem!). If you plan on using this mod, I recommend you start a new game to experience all the new features. To install, copy the "Override" and "StreamVoice" folders into your SWKotOR2 folder. To uninstall, delete the "K2Armor" folder from override. The files in StreamVoice don't need to be deleted. Note: the "testing info" section in the info.txt file is only meant for someone who wants to specifically try out certain features. If you just want to play the mod, don't pay any attention to it. All features are unlocked in a normal playthrough, and don't require extra action by the player. Download page: http://knightsoftheoldrepublic.filefront.com/file/K2_Armor_Fix_Plus;76635 Feedback is appreciated. Enjoy! Link to comment Share on other sites More sharing options...
dartmihai Posted March 12, 2007 Share Posted March 12, 2007 Greetings! I just install a "fresh" game. What I want to know is if your mod interfere with deathdisko mod "[TSL] Coruscant - Jedi Temple"? Thank you! Link to comment Share on other sites More sharing options...
90SK Posted March 12, 2007 Author Share Posted March 12, 2007 No, they should work fine together. Link to comment Share on other sites More sharing options...
Prime Posted March 12, 2007 Share Posted March 12, 2007 Nice work! Link to comment Share on other sites More sharing options...
Darkkender Posted March 15, 2007 Share Posted March 15, 2007 Good to see you finally bringing these armors forward Skye. Link to comment Share on other sites More sharing options...
Prudii Posted June 9, 2007 Share Posted June 9, 2007 Do you have like a chart showing the armors that you moded with there giveitem code. Link to comment Share on other sites More sharing options...
draconus333 Posted June 10, 2007 Share Posted June 10, 2007 woah! big file, but looks nice. I hope I don't get any problems with it so that I can use it. a few of these textures are much better than the ones in K2. Link to comment Share on other sites More sharing options...
90SK Posted June 10, 2007 Author Share Posted June 10, 2007 Do you have like a chart showing the armors that you moded with there giveitem code. I only know a few. Some of them replace generic armors in game, and I don't know those ones. Only the ones with unique filenames: maarlov_suit_a khan_man_3 kaliim_nash_1 defender zherron rulan_a1 and a_heavy_15 is matrix armor I think. Link to comment Share on other sites More sharing options...
Prudii Posted June 10, 2007 Share Posted June 10, 2007 Ok thers is one i am looking for i thinks its the aretech one? Link to comment Share on other sites More sharing options...
90SK Posted June 12, 2007 Author Share Posted June 12, 2007 I think it's "w_blaste_22" Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.