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MovieBattles 2 - Build 19


Pahricida

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Alright I thought why not do a little advertising here aswell, even though it has been kinda quiet around here. After all this is the proper place :D

 

We have finally released Build 19 of MovieBattles 2 on the 06.09.07

 

MOVIEBATTLES II BUILD 19

 

B19 Screenshots thread

 

Heres the Changelog:

  • User interface
    • New main menu
    • New model icons
    • New loading screens
    • New misc. UI graphics
    • New HUD system:
      • BP / Fuel / Stamina bar removed and integrated with the main HUD (Old style bar can be toggled on/off in Setup > Moviebattles)

    [*]Saber system

    • Improved hit detection code (Imported from OJP)
    • Refined AP/BP/ACM values

    [*]Maps

    • Added MB2_TradeFed
    • Added MB2_CommTower
    • Updated MB2_JediTemple
    • Updated MB2_DOTF
    • Updated MB2_Jabba
    • Updated MB2_TantiveIV
    • Removed MB2_Korriban

    [*]Class-specific

    • Jedi/Sith
      • Mind Trick no longer can be blocked by Seeing.
      • You no longer regenerate Force Points in mid-air.
      • Grip 3 now allows you to move people around. Futhermore, Grip now has a "lock-on": you have to perform a "griplock" by pressing and holding grip for a set amount of time to successfully grip someone.
      • Lightning 3's two-handed version now does extra damage, provided you have have Push 3 and manage to knock someone down with it.

    • Mandalorian
      • Added Wrist Gauntlet
        • Level one is flamethrower, level two is flamethrower and wrist laser. In melee mode, press the change weapon mode button to switch between the two

        [*]Updated EE-3

      [*]ARC

      • Tweaked PLX-1 costs
      • Added pulse warheads to PLX-1. Level 2 PLX-1 and 1 pulse required.
      • Dexterity now works while sprinting
      • Sprinting now lasts untill user activates walk button or runs out of stamina.

      [*]Clonetrooper

      • Added RGB skins
      • Sprinting now lasts untill user activates walk button or runs out of stamina.

      [*]Elitetrooper

      • Increased A280 (Also applies to DLT-20a) and T-21 shot velocity for both firing modes.

      [*]Wookiee

      • Speed is now increased when Strength level 3 is bought and melee is selected.
      • Strength 3 gives you Balance. You will not get knocked down by explosives.
      • Increased bolt velocity for both firing modes.

      [*]Hero

      • Quickthrow scope delay added to prevent nade-sniping
      • Quickthrow broken in to two levels. Level 1 gives Primary grenades quickthrow and level 2 secondary grenades.

      [*]Super Battle Droid

      • New model added
      • Added buyable abilities:
        • Cortoisis Alloy (Defends against sabers)
        • Blast Armour (Defends against heavy weapons)
        • Magnetic Plating (Defends against light weapons)

      [*]Droideka

      • Alternate skin added to Droidekas (Droideka skins will only update during round intervals)
      • Droidekas ability to roll over obstacles reduced

    [*]Various bugfixes

    • Various server crashing bugs fixed

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  • 2 weeks later...

Someone's gotta pave the way I guess. Aside from the clear balancing issues I think I spent around 20 minutes with that mod, not my cup of team, although, like MB, there are quite a few things that have been done 'right' and shouldn't be forgotten or dismissed along with the mod.

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