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[TSL} invulerabilty?


Obss Damell

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ultimate saber mod

exiles items mod

lightsaber sounds mod

telos academy bug fix

workbench creates robes mod

 

Edit: i think i figured it out. because of the exiles item pack, i had way to much defence reflez, and that stuff. i also had a lot of rtegeneration. because of thta, it SEEMED like there was no damage.

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It could be that some malfunctioning script has set the Plot flag on your characters (for some cutscene or the like) and then failed to unset it after the invulnerability should go away. The plot flag makes the character invulnerable and prevents them from taking any damage from attacks.

 

If this is the case you can unset the plot flag on your party either by modifying the savegame, or by running a script that unsets the flag.

 

 

Or you have used the god mode cheat, which I believe there is a bug with that prevents you from turning it back off again.

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Is the 'minimum 1 hp' option in KSE the same as the ingame invulnerability effect? If so, you could turn it off from there.

 

Those are different. The invulnerability changes it so you take no damage, while the Min 1 HP just is used for battles with plot characters that are not supposed to die. One example of this is Trask on the Endar Spire - he can take damage, just not enough to kill him.

 

_EW_

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Uh, I don't think RedHawke's items do that, at least not for me. I always take damage unless I have god mode on.

 

You sure it's not a glitch? And if you think it's probably something to due with RedHawke's mod, it might be in your interest to message him, or post in his mod thread.

 

Just some ideas/suggestions.

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i am also playing on ''easy'' that helps too

It does... 'easy' reduces the damage you take, so that if you were to wear any modded items you would likely be near immortal.

 

Just like you describe... my items are meant for harder difficulties... or even using 'The HardCore' mod. ;)

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