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Is it possible


LordRevan999

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In 3D-max this fairly easy ( don't know if this is the same for Gmax).

 

Just start up Photoshop , open your skin/texture your working on .

Star up Max , load / import the model your working on.

 

Press m , to open the Material palette .

Insert your .psd(photoshop-file) as a Bitmap in the Material palette.

 

THen apply the material/texture to your model .

 

Go back to photoshop , start painting away .

Everytime you save your .psd file , MAx will update .

 

:) if you still have problems just ask .

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