Seamhainn Posted January 13, 2008 Share Posted January 13, 2008 Hello! The topic says it all. Are they stored on the cd somewhere? I don't mean the .mod files. I mean all the files to create a .mod file. Thanks and take care Link to comment Share on other sites More sharing options...
DarthJebus05 Posted January 13, 2008 Share Posted January 13, 2008 I THINK you can download the original maps for KOTOR on the starwarsknights.com site. I hope that links right... Link to comment Share on other sites More sharing options...
Seamhainn Posted January 13, 2008 Author Share Posted January 13, 2008 I can't find it... Link to comment Share on other sites More sharing options...
DarthJebus05 Posted January 13, 2008 Share Posted January 13, 2008 http://kotortool.starwarsknights.com/ Link to comment Share on other sites More sharing options...
Darth InSidious Posted January 13, 2008 Share Posted January 13, 2008 Hello! The topic says it all. Are they stored on the cd somewhere? I don't mean the .mod files. I mean all the files to create a .mod file. Thanks and take care You can't. I had to hack the .git, .ifo and .are together out of other module files. What was meant to go in the modules is completely unknown, and was not included in the final release of the game. You could try looking through old trailers- they might show something of use - just don't take everything literally as having been going to go in game. Some bits _were_ just for publicity/coolness. Link to comment Share on other sites More sharing options...
Seamhainn Posted January 13, 2008 Author Share Posted January 13, 2008 You can't. I had to hack the .git, .ifo and .are together out of other module files. What was meant to go in the modules is completely unknown, and was not included in the final release of the game. You could try looking through old trailers- they might show something of use - just don't take everything literally as having been going to go in game. Some bits _were_ just for publicity/coolness. I want to work on those modules for retsoration purposes. Can you give me the files, or can we make a colaborate attempt? Thanks and take care Link to comment Share on other sites More sharing options...
Marius Fett Posted January 13, 2008 Share Posted January 13, 2008 I want to work on those modules for retsoration purposes. Can you give me the files, or can we make a colaborate attempt? Thanks and take care DI said in his readme you can use the files if you credit him so just unpack the .mod files with ERFEdit and you can get em. Link to comment Share on other sites More sharing options...
Seamhainn Posted January 13, 2008 Author Share Posted January 13, 2008 Hello! There are these modules (I wrote down I think which area they belong to): m19aa (Rakatan temple) m21aa (???) m25ab (another level of the Shadowlands) m45mg (Tatooine Swoop race) m47aa (other version of the roof of the Rakatan temple on Unknown World) Are there any more? Does anyone know which story was supposed to go with these areas? Take care Edit: I unpacked m21aa with ERFEdit, and when I look into the .git file it seems the data of the Endar Spire is in it. Also I get only the .git, .are and .ifo file. Did I do something wrong? Take care Link to comment Share on other sites More sharing options...
Marius Fett Posted January 13, 2008 Share Posted January 13, 2008 DI didn't put any NPC's in I don't think so there wouldn't be too many files. Link to comment Share on other sites More sharing options...
Seamhainn Posted January 13, 2008 Author Share Posted January 13, 2008 DI didn't put any NPC's in I don't think so there wouldn't be too many files. But why do I get the Endar Spire entries??? Link to comment Share on other sites More sharing options...
Darth InSidious Posted January 14, 2008 Share Posted January 14, 2008 That would be because those were the original files I hacked to create my current module. Link to comment Share on other sites More sharing options...
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