Salzella Posted February 3, 2008 Share Posted February 3, 2008 Right... Before you say, I've looked through tutorials and such, but since all the tuts i've find tell one how to make new armours, not modify or replacing textures or models. So. I've been trying to replace the default clothing for all classes, male and female, in TSL, with a custom skin based off the sith officer uniform. But how do i go about giving the default clothing item my new appearance? I would be using a universal texture for all the classes, but .2da editing is beyond me. I would also like to know how to keep the PC and all the party members appearing to wear their default clothes whilst gaining the bonuses of an armour or somesuch. Sorry if this stuff seems too obvious, but I couldn't find anything helpful elsewhere... Merci beaucoup. Link to comment Share on other sites More sharing options...
Lordjedi Posted February 3, 2008 Share Posted February 3, 2008 that has to do with mdx. and mdl. files for the model. I suggest you LOOK NOT USE Archer's Sith Uniforms that he made as he replaced all the PC's clothing to Sith Uniforms though he did it for K1 but basiclly the same rules apply I think. Link to comment Share on other sites More sharing options...
Darth InSidious Posted February 3, 2008 Share Posted February 3, 2008 Actually, just ensure they have the same filenames as the originals, and dump them in the Override folder. I believe for your second question, there is a tutorial somewhere...Got it! Clicky! Link to comment Share on other sites More sharing options...
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