Super Nashwan Posted February 5, 2008 Share Posted February 5, 2008 I'm having trouble reskinning the Ebon Hawk. I tried changing the textures I found in the TexturePacks directory, namely: 002_EBO_Main1.tpc 002_EBO_Main2.tpc 002_EBO_Main3.tpc But after putting them in the Override folder absolutely nothing changed. Is there something special you have to do to make this work? Link to comment Share on other sites More sharing options...
DarthStoney Posted February 5, 2008 Share Posted February 5, 2008 Extract them with kotortool and make sure KT is set to extract them into .tga files then you can edit them and put them in the override as .tga files. Link to comment Share on other sites More sharing options...
Super Nashwan Posted February 5, 2008 Author Share Posted February 5, 2008 Ok I have it now. Those were the wrong files. It's actually PER_EH1.tga. Although they look identical the previous 3 don't seem to have any effect on the Ebon Hawk's hull. Thanks for the suggestions anyway. Link to comment Share on other sites More sharing options...
RedHawke Posted February 6, 2008 Share Posted February 6, 2008 Also the Ebon Hawk is part of each place you land and will have textures for each module you need to extract and edit those as well, if I'm not mistaken. Link to comment Share on other sites More sharing options...
Super Nashwan Posted February 6, 2008 Author Share Posted February 6, 2008 Really? Dammit. Guess I'll have to do them all then. Lucky you mentioned it. Link to comment Share on other sites More sharing options...
DeadYorick Posted February 6, 2008 Share Posted February 6, 2008 Also the Ebon Hawk is part of each place you land and will have textures for each module you need to extract and edit those as well, if I'm not mistaken. Isn't that just the outside of the Ebon Hawk? What about the interior? Isn't it the same? Link to comment Share on other sites More sharing options...
Robespierre Posted February 7, 2008 Share Posted February 7, 2008 Isn't that just the outside of the Ebon Hawk? What about the interior? Isn't it the same? Well I believe that there are 5 different internal version of the Ebon Hawk. Using the KOTOR Tool I think that: ebo_m12aa ebo_m40aa ebo_m40ad ebo_m41aa ebo_m46ab They are all used for different cutscenes but they are all identical structurally-wise. I'm fairly sure that you need to reskin them all, if you want all the modules (ie, the cutscenes) to have the same textures. Link to comment Share on other sites More sharing options...
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