sekan Posted April 6, 2008 Share Posted April 6, 2008 Hi, Are the globals on Taris restarted after it's destruction? Thanks and take care Link to comment Share on other sites More sharing options...
Jedi Master Aagin Posted April 6, 2008 Share Posted April 6, 2008 ...what? Link to comment Share on other sites More sharing options...
patient_zero Posted April 6, 2008 Share Posted April 6, 2008 I'm no expert, but I don't think they're reset, as from a programming point of view there's no reason to reset them if the player won't be going back. Also, the Deadeye Duncan on Manaan mod checks a Tarisian variable, which I assume wouldn't be possible if they were all reset. Link to comment Share on other sites More sharing options...
Darth Xander Posted April 6, 2008 Share Posted April 6, 2008 How would someone reset a planets globals?, as said here Taris for example. Link to comment Share on other sites More sharing options...
patient_zero Posted April 6, 2008 Share Posted April 6, 2008 I'd think it would require a script attached somewhere that manually changes each variable back to its initialisation value, or if it's for personal use KSE would be able to do the job. Link to comment Share on other sites More sharing options...
Princess Artemis Posted April 6, 2008 Share Posted April 6, 2008 I don't believe they are. There's no reason to reset the globals once there's no Taris to go back to, it would be a waste of time programing it. Also, not sure if any of the globals are used later, so if they were (I'm pretty sure there are), reseting those would be a bad idea. DX, to reset the globals, I believe it would just take a script that went one by one and reset every global associated with a planet back to its original state, and then attaching that script somewhere convenient. I don't know for sure why all the globals for a planet would need to be reset, though. Hee, what patient_zero said. (Curse you cross-posting!) Link to comment Share on other sites More sharing options...
sekan Posted April 7, 2008 Author Share Posted April 7, 2008 Thanks guys Link to comment Share on other sites More sharing options...
Dan Loto Posted April 7, 2008 Share Posted April 7, 2008 I've warped back to Taris for fun before and "some" of them were reset. Link to comment Share on other sites More sharing options...
sekan Posted April 7, 2008 Author Share Posted April 7, 2008 I've warped back to Taris for fun before and "some" of them were reset. That's good to know. Thanks and take care Link to comment Share on other sites More sharing options...
Seamhainn Posted April 8, 2008 Share Posted April 8, 2008 I'm no expert, but I don't think they're reset, as from a programming point of view there's no reason to reset them if the player won't be going back. Also, the Deadeye Duncan on Manaan mod checks a Tarisian variable, which I assume wouldn't be possible if they were all reset. That is correct, and it works properly. So at least that particular variable is not reset after leaving Taris. A quick look at the status of the variables with KSE should give a good overview though. Take care Link to comment Share on other sites More sharing options...
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