Jump to content

Home

[K1] Fight in the Ebon Hawk?


Recommended Posts

Posted

Do you mean as part of a quest?

 

Or as a sort of 'minigame' where you do something to trigger their appearence, eg. use a console.

 

Either way, yeah it's possible to do.

Posted

Well, its for a quest, basically, after you talk to a party member "x" amount of times, enemies spawn on the Ebon Hawk. How would I go about spawning those guys into the Ebon Hawk?

Posted

You'd need a spawn script. :)

 

Get the co-ordinates you want the NPC to be spawned at and use this script:

 

void main()
{
CreateObject(OBJECT_TYPE_CREATURE, "creature_templateresref", Location(Vector(X.XX,Y.YY,Z.ZZ), R.R)); 
}

 

Replace creature_templateresref with your NPCs tag, and replace X.XX,Y.YY and Z.ZZ with your X, Y, and Z co-ordinates respectively and replace R.R with your desired orientation.

 

For orientation here are the basic values:

 

North: 0.0

East: 90.0

South: 180.0

West: 270.0

 

Oh and to get the coordinates use the whereami cheat.

Posted
Thanks for the spawn script, but would I attach it to ebon_m12aa (or something like that), or would I attach it to dialog?

 

You'd probably want to attach it to the dialog.

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...