JediMaster76 Posted May 31, 2008 Share Posted May 31, 2008 In KOTOR 1, is it possible to spawn enemies inside the Ebon Hawk at a certain point and have them fight you and your party? (in a similar manner of the Red Eclipse in TSL) Link to comment Share on other sites More sharing options...
Marius Fett Posted June 1, 2008 Share Posted June 1, 2008 Do you mean as part of a quest? Or as a sort of 'minigame' where you do something to trigger their appearence, eg. use a console. Either way, yeah it's possible to do. Link to comment Share on other sites More sharing options...
JediMaster76 Posted June 1, 2008 Author Share Posted June 1, 2008 Well, its for a quest, basically, after you talk to a party member "x" amount of times, enemies spawn on the Ebon Hawk. How would I go about spawning those guys into the Ebon Hawk? Link to comment Share on other sites More sharing options...
Marius Fett Posted June 1, 2008 Share Posted June 1, 2008 You'd need a spawn script. Get the co-ordinates you want the NPC to be spawned at and use this script: void main() { CreateObject(OBJECT_TYPE_CREATURE, "creature_templateresref", Location(Vector(X.XX,Y.YY,Z.ZZ), R.R)); } Replace creature_templateresref with your NPCs tag, and replace X.XX,Y.YY and Z.ZZ with your X, Y, and Z co-ordinates respectively and replace R.R with your desired orientation. For orientation here are the basic values: North: 0.0 East: 90.0 South: 180.0 West: 270.0 Oh and to get the coordinates use the whereami cheat. Link to comment Share on other sites More sharing options...
JediMaster76 Posted June 1, 2008 Author Share Posted June 1, 2008 Thanks for the spawn script, but would I attach it to ebon_m12aa (or something like that), or would I attach it to dialog? Link to comment Share on other sites More sharing options...
Sithspecter Posted June 1, 2008 Share Posted June 1, 2008 Thanks for the spawn script, but would I attach it to ebon_m12aa (or something like that), or would I attach it to dialog? You'd probably want to attach it to the dialog. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.