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[K1] Fight in the Ebon Hawk?


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You'd need a spawn script. :)

 

Get the co-ordinates you want the NPC to be spawned at and use this script:

 

void main()
{
CreateObject(OBJECT_TYPE_CREATURE, "creature_templateresref", Location(Vector(X.XX,Y.YY,Z.ZZ), R.R)); 
}

 

Replace creature_templateresref with your NPCs tag, and replace X.XX,Y.YY and Z.ZZ with your X, Y, and Z co-ordinates respectively and replace R.R with your desired orientation.

 

For orientation here are the basic values:

 

North: 0.0

East: 90.0

South: 180.0

West: 270.0

 

Oh and to get the coordinates use the whereami cheat.

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