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Fun with models. New screenshots all the time so check back to see new ones


randydg

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This is my first time messing around with models as items and placing them in random spots across the galaxy. So Here is my first screenshots. Come back later to see more screenshots. I will just edit this post with the new screenshots.

Note: All Models Are not solid thats what the layout and walk mesh etc.. is for. So if you want these solid you will have to somehow add the walk layout/mesh whatever its called.

 

These Pics are all located on Telos Restoration Zone:

 

Ebon Hawk sitting on nar shaddaa landing pad

ebonhawk2.jpg

 

Council Room on Coruscant

950cortel.jpg

 

Telos Docking bay w/ebon hawk

messingwmodels.jpg

 

Destroyed Ebon hawk (from 002ebo-where at the begining the droid can go on top of the ebon)

restorationzone.jpg

 

Republic Ship (the one that docks with peragus)

shiptrz.jpg

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Their flat planes, moving around in circles.

 

Silver ones asked me to edit some Dantooine( actually the walkmeshes), it never worked out all, but the birdys are as flat as possible.

 

Their just animated textures that move about, its bit of both I guess :p

 

The flying Manta is 3D ;)

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Its with models. basicly using a utp (placeable file on the resref change it to model1 then look for the model you want say 003eboa.mdl & mdx you would extract those to override folder and call them model1.mdl & mdx There is a little more to it but thats the basics.

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Hey, I was looking at the pictures above, and I saw the harbinger exterior. What's the name of that model?

EDIT:

@Randy:

I tried the method you told me about, but for some reason, It's not working, you said that there might be more to it?

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