Jump to content

Home

Telos Shuttle Crash Movie Fix


zbyl2

Recommended Posts

DOWNLOAD

What is it? Well, quoting readme:

This is a simple mod for KOTOR 2 that replaces the sequence of movies on Telos depictingthe shuttle crash that occurs as you transition from the orbital station to the planet's surface. For some reason, Obsidian didn't produce this sequence as a single movie. While that was fine on the Xbox version, when playing at higher resolutions on the PC the gameengine forcibly changes the screen resolution every time a movie is played (even whenusing the HQ Movies patch). This makes the shuttle crash sequence extremely jarring, asthe game resizes the screen between each of the 4 movies.

DarthParametic merged movie, I edited script, and we have released this:)

I know some people are gonna say "it's pointless". If you want to say sth like this, please, don't say anything. Hope somebody'll like it;)

Link to comment
Share on other sites

It's pointless! Oh wait...

 

If only I could stop the damn game resizing the screen when it plays movies it actually would be pointless. Was playing some more TSL tonight and discovered that it doesn't resize between the sequence of planet takeoff/hyperspace/planet land movies, just at the beginning an end. However, any other string of movies butted together, like the Telos crash sequence, it resizes between each individual movie (hence why we made the fix). Not sure why that happens.

Link to comment
Share on other sites

Haha, for me it doesn't resizing. I decided to help because sth is wrong with sth in my computer, and always in both KotOR I need to wait FEW MINUTS before BIK movie start plays. It's very annoyning, especially when there are few movies to play... So for me, it isn't pointless. It's very no-pointless stuff;p

Link to comment
Share on other sites

Was playing some more TSL tonight and discovered that it doesn't resize between the sequence of planet takeoff/hyperspace/planet land movies, just at the beginning an end. However, any other string of movies butted together, like the Telos crash sequence, it resizes

 

If that's the case you can try replacing...

PlayMovie("TelMov03");
PlayMovie("TelMov04");
PlayMovie("TelMov05");
PlayMovie("TelMov06");

...with...

QueueMovie("TelMov03");
QueueMovie("TelMov04");
QueueMovie("TelMov05");
QueueMovie("TelMov06");
PlayMovieQueue();	

... in the a_201shuttle script. That should theoretically get rid of the screen resolution change between each movie clip. :)

Link to comment
Share on other sites

Hrmm...thanks for the tip stoffe. Can't check it now as my current playthough Telos saves are long overwritten, but I have to do another playthrough to check something on Nar Shadaa so will try it then.

 

By the way, don't suppose you have any magic scripting fixes for the screen resizing thing altogether do you? Seems odd that some people experience it and others don't.

Link to comment
Share on other sites

If that's the case you can try replacing...
PlayMovie("TelMov03");
PlayMovie("TelMov04");
PlayMovie("TelMov05");
PlayMovie("TelMov06");

...with...

QueueMovie("TelMov03");
QueueMovie("TelMov04");
QueueMovie("TelMov05");
QueueMovie("TelMov06");
PlayMovieQueue();

I just noticed that the original script has this:

PlayMovie("TelMov03", 0);
PlayMovie("TelMov04", 0);
PlayMovie("TelMov05", 0);
PlayMovie("TelMov06", 0);

 

Would that mean that your fix would need to be the following?

QueueMovie("TelMov03", 0);
QueueMovie("TelMov04", 0);
QueueMovie("TelMov05", 0);
QueueMovie("TelMov06", 0);
PlayMovieQueue();

Link to comment
Share on other sites

I just noticed that the original script has this:

PlayMovie("TelMov03", 0);
PlayMovie("TelMov04", 0);
PlayMovie("TelMov05", 0);
PlayMovie("TelMov06", 0);

 

Would that mean that your fix would need to be the following?

QueueMovie("TelMov03", 0);
QueueMovie("TelMov04", 0);
QueueMovie("TelMov05", 0);
QueueMovie("TelMov06", 0);
PlayMovieQueue();

 

The second parameter just tells the game if the player is to be able to skip past the movie or not. Setting it to FALSE (0) prevents skipping, while TRUE (1) allows the player to skip through the movie.

 

Default value is TRUE (1), so if you want to movies to be skippable you can just leave out that parameter entirely from the function calls, like in the example I posted above. :)

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...