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Hidden Beks Base


ARC Cody

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I always play lightside in KOTOR but just once I wanted to see what was behind the locked doors in the Bek base. Would it be possible to make a mod which opens the doors at the back and lets you explore the area after the swoop race without having to slaughter everyone?

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Working on it, along with a "stop" in the dialogue for the battle you'd normally have with Gandon. It will essentially make it so you can betray both gangs, even if I don't. (Has more to do with thinking the Vulkars are bloodthirsty idiots than anything).

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  • 4 weeks later...

The "stop" is to precent you from killing Gandon. I want it to fire on different things, depending on if you killed Brejik, or who you had in the party.

 

Hey, even playing DS, I never sided with the vulkars - Brejik was too much of an idiot, and the Beks would at least keep a semblance of order. And "order" was what DS!Revan (at least, by Kreia's assessment) was trying to establish.

 

BTW. I've got the doors edited, I'm just working out the bugs in the dialogue with Gandon, so that you can explore around and maybe get a few items without having to kill the guy.

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