Mandalore_The_Great Posted March 2, 2009 Share Posted March 2, 2009 I'm trying to put a model of a sniper rifle in-game(downloaded from a site) and I'm stuck on Inyri's tutorial. In one step, there's a green box that's at the end of the stock blaster barrel. But I don't see one Any help? Link to comment Share on other sites More sharing options...
Quanon Posted March 2, 2009 Share Posted March 2, 2009 In one step, there's a green box that's at the end of the stock blaster barrel. But I don't see one Did you import anther gun model from the game ? Because you need to steal away the green box. (the green box says where the blaster shots come from.) So what you do is delete kick out the imported model, move the green box to the end of the barrel of your gun. Then use the link tool to link green box to the gun. Last bit is to link the gun with the aurorabase. Thats is it in a nutshell. Link to comment Share on other sites More sharing options...
TriggerGod Posted March 2, 2009 Share Posted March 2, 2009 Well if you are using GMax the box is blue. Inyri's tutorial was made in 3dsMax. Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 3, 2009 Author Share Posted March 3, 2009 I don't see one, period. I'm using the ion rifle(001) in case it matters(doubt it). I made a screeny but you can't take pictures from your computer and put it on here, can you? has to be online... Link to comment Share on other sites More sharing options...
TriggerGod Posted March 3, 2009 Share Posted March 3, 2009 I don't see one, period. I'm using the ion rifle(001) in case it matters(doubt it). I made a screeny but you can't take pictures from your computer and put it on here, can you? has to be online... Well try using the first model; the model used in the tutorial. I know for a fact that that model has the bullethook. If your model is a rifle, use the rifle model (I can't remember it off the top of my head. And you can take pics and put it on here. Print Screen, paste it into Photoshop/GIMP/Paint/Other generic photo editor, save it, upload, and use the image tags. Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 3, 2009 Author Share Posted March 3, 2009 never mind found it. the ion rifle has that weird barrel and it was hidden in there. used select by name. I've linked everything together how Quanon said. what now? Link to comment Share on other sites More sharing options...
TriggerGod Posted March 3, 2009 Share Posted March 3, 2009 I've linked everything together how Quanon said. what now? As long as the original model is deleted, you can export. Since you are using GMax, you have to use Snoop. In your GMax folder, find where nwmax is (usually inside the scripts folder, in a folder called 'nwmax'), and start nwmax snoop.exe. Then, you can click the AuroraBase and export. After you export it, open MdlOps up, and select your exported model. Click read and write, wait, and you have your model. Link to comment Share on other sites More sharing options...
HK-42 Posted March 3, 2009 Share Posted March 3, 2009 As long as the original model is deleted, you can export. Since you are using GMax, you have to use Snoop. In your GMax folder, find where nwmax is (usually inside the scripts folder, in a folder called 'nwmax'), and start nwmax snoop.exe. Then, you can click the AuroraBase and export. After you export it, open MdlOps up, and select your exported model. Click read and write, wait, and you have your model. Yea always remember to use snoop, I usually forget, and think the model messed up, and hour later I realize I forgot snoop. Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 3, 2009 Author Share Posted March 3, 2009 In what file type do I export it? Link to comment Share on other sites More sharing options...
HK-42 Posted March 3, 2009 Share Posted March 3, 2009 In what file type do I export it? You have to click on the aurobase then go to modify, find export and hit it. If it says Sanity Check failed go ahead and hit ok. Go to that folder, and if the model is right it should have a mdl file. Then you can use mdlops. Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 I don't see modify.... Sorry, I'm new to modeling. when I do file>export it only lets me do that as a 3PD. MDLops doesn't recognize it Link to comment Share on other sites More sharing options...
HK-42 Posted March 4, 2009 Share Posted March 4, 2009 I don't see modify.... Sorry, I'm new to modeling. when I do file>export it only lets me do that as a 3PD. MDLops doesn't recognize it Does this help? EDIT: oops made the box around yes black. Hit yes. EDIT2: Dont forget to run snoop! Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 I'm not getting an .mdl... Link to comment Share on other sites More sharing options...
HK-42 Posted March 4, 2009 Share Posted March 4, 2009 I'm not getting an .mdl... 1. Are you checking the right folder? 2. Is snoop running? 3. Did you link everything?(select everything and hit fast link on nwmax) 4. Eh answer those first Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 where's fast link? Link to comment Share on other sites More sharing options...
HK-42 Posted March 4, 2009 Share Posted March 4, 2009 where's fast link? On Nwmax tool, hit the plus on the first big box. Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 what is the .mdl called? Link to comment Share on other sites More sharing options...
HK-42 Posted March 4, 2009 Share Posted March 4, 2009 what is the .mdl called? What is your aurabase called? Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 w_IonRfl_001 Link to comment Share on other sites More sharing options...
HK-42 Posted March 4, 2009 Share Posted March 4, 2009 w_IonRfl_001 Then it should be w_IonRfl_001.mdl Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 never mind, I had the .mdl from the stock one and it saved over that one For some reason, the gun is really big and the base is small. Link to comment Share on other sites More sharing options...
HK-42 Posted March 4, 2009 Share Posted March 4, 2009 never mind, I had the .mdl from the stock one and it saved over that one For some reason, the gun is really big and the base is small. Cant help ya there. Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 why can't this stuff be simple? I just want the gun in the game.... why would it change size? If I move the gun and resize, would it mess it up? Link to comment Share on other sites More sharing options...
HK-42 Posted March 4, 2009 Share Posted March 4, 2009 why can't this stuff be simple? I just want the gun in the game.... why would it change size? If I move the gun and resize, would it mess it up? Wait do you have a uwv map? Link to comment Share on other sites More sharing options...
Mandalore_The_Great Posted March 4, 2009 Author Share Posted March 4, 2009 I don't know. I downloaded it from some site. I just thought that meant it had everything on there already. I don't know how to uwv map. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.