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Blasters as Rifles


R2-X2

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Posted

Another Question about modding:

I want to make some new items, blasters, which I want the NPCs to hold like rifles. I guess there's something with MDL and MDX, but I dont understand anything with those files, gmax and MDLops.

  • Would anyone do this once for every blaster type?
  • If not, would you explain me how to do it?
  • What do you think about it?

 

R2-X2

 

PS: It should be for K1.

Posted

No, what I meant is the opposite of what you meant. I think about a one-handed blaster used as two handed blaster(riffle)s. To see what I mean, just stop the game while wielding a rifle, and go to your inventory, and use a blaster then, without continueing the game. But I don't want that for all blasters, I would have new items that are holded like this. (One for every type of blaster)

 

[Edit: I got an idea: use the model of a blaster, and save it as a blaster riffle model. Would it work?]

Posted

I don't think you have to edit the models for this I think if you look in baseitems.2da you can do this in there, I think there is a column in there that controls if the weapon is one or two handed (I can't look myself ATM).

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