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Adding new classes?


Demongo

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Do you want to edit your save or script in this change? If you are trying to make a mod, you will need the script, otherwise you are wasting your time - use tk102's KotOR Savegame Editor.

 

This is a script that will get you close... it is adapted from RedHawke's Make Mission a Jedi mod. BTW, if you are new to modding, looking though source code of mods you like is a great way to learn, and that is why the source was left there for us... thanks again RH!

 

void main()
{
           object me = GetFirstPC();          
           AddMultiClass(3, me);

}

This is probably not completely correct, as I am but a learner, but it is a start. Check out the tutorials if you are wanting to learn, or submit a mod request in the Modding Requests section.

 

Welcome to the forums, and sweet avatar pic!

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In the

 

"AddMultiClass(3, me);" line "3" means Jedi Guardian, right?

Don't quote me on this, but I think it goes:

 

0 = Soldier

1 = Scout

2 = Scoundrel

3 = Jedi Guardian

4 = Jedi Consular

5 = Jedi Sentinel

6 = Combat Droid

7 = Expert Droid

8 = Minion

 

EDIT: Whoops! Qui_gon_glenn beat me to it.

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