:) hi Posted September 12, 2009 Share Posted September 12, 2009 Could somone make a mod so if your a female exile handmaiden will join your party and she will call you she not he. And cut out the scenes with visas she will replace GO-TO thanks Link to comment Share on other sites More sharing options...
Darth Payne Posted September 12, 2009 Share Posted September 12, 2009 I like this idea. If this mod could also be made compatible with other mods that affect Brianna, it would be much appreciated. Link to comment Share on other sites More sharing options...
:) hi Posted September 12, 2009 Author Share Posted September 12, 2009 I like this idea. If this mod could also be made compatible with other mods that affect Brianna, it would be much appreciated. Im glad you like the idea Link to comment Share on other sites More sharing options...
Godric Volturi Posted September 12, 2009 Share Posted September 12, 2009 Hmmm... might be a bit complicated to make her recruit the same way that she is when you are a male exile, but I shall work on this, after I get my current mod running smoothly. Link to comment Share on other sites More sharing options...
VarsityPuppet Posted September 12, 2009 Share Posted September 12, 2009 Hmm.. this sounds fairly interesting. I do miss the handmaiden playing as a female... I hardly think recruiting is the problem though: you'll have to fix many Visas/Handmaiden/Disciple scenes to ensure everything makes sense, and there are no bugs. Link to comment Share on other sites More sharing options...
Godric Volturi Posted September 12, 2009 Share Posted September 12, 2009 Hmmm... perhaps, but perhaps not... though it might, as I said, be a little hard to get it the way that she is supposed to recruit. Unless you just want her to replace the way G0-T0 is supposed to be recruited... but that would be no fun at all. Link to comment Share on other sites More sharing options...
VarsityPuppet Posted September 12, 2009 Share Posted September 12, 2009 OH, I missed that part. So, Handmaiden replaces Visas... and then Visas replaces G0-T0? Hm... not sure how complicated this could get.. but good luck! Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 12, 2009 Share Posted September 12, 2009 This sounds like a recipe for complications, TBH. I'd recommend keeping the number of NPC swaps to a minimum. By replacing G0T0 you already have room for some pretty annoying bugs, and he doesn't do much in the plot after NS. In theory, G0T0 is probably the safest party member to replace except HK; but replacing Visas is going to cause problems, and either way you'll need to add a check to the addition script if you don't want two handmaidens in your party... Link to comment Share on other sites More sharing options...
:) hi Posted September 13, 2009 Author Share Posted September 13, 2009 Hmmm... might be a bit complicated to make her recruit the same way that she is when you are a male exile, but I shall work on this, after I get my current mod running smoothly. Thanks if you gonna work on this mod Hmm.. this sounds fairly interesting. I do miss the handmaiden playing as a female... I hardly think recruiting is the problem though: you'll have to fix many Visas/Handmaiden/Disciple scenes to ensure everything makes sense, and there are no bugs. I think there are some with handmaiden talking to mira as well i think they talk about how to get a man or something like that Link to comment Share on other sites More sharing options...
Sith Holocron Posted September 14, 2009 Share Posted September 14, 2009 Could Handmaiden be made as a puppet chracter to G0-T0 so you don't have to lose either? Link to comment Share on other sites More sharing options...
Darth Payne Posted September 14, 2009 Share Posted September 14, 2009 Nah, that would not be a cool thing. Link to comment Share on other sites More sharing options...
:) hi Posted September 14, 2009 Author Share Posted September 14, 2009 Could Handmaiden be made as a puppet chracter to G0-T0 so you don't have to lose either? You could but i dont think many people like him sorry if you do Link to comment Share on other sites More sharing options...
Godric Volturi Posted September 14, 2009 Share Posted September 14, 2009 Or perhaps G0-T0 as a puppet to Mira or Hanharr after Nar Shadaa? Link to comment Share on other sites More sharing options...
VarsityPuppet Posted September 15, 2009 Share Posted September 15, 2009 I've never toyed with puppetry, so I don't know how hard it would be to pull off. It can't be all that hard... the script functions seem rather simple, but what about the various dialog conditionals checking for party members? Would they need to be modified? Link to comment Share on other sites More sharing options...
Random Nickos Posted September 15, 2009 Share Posted September 15, 2009 You could make it so that G0-T0 stays on the Ebon Hawk after joining the party. That would, however, take a while to make if you wanted to keep all of G0-T0's functions such as the credit rewards and the on-entry cutscenes. Link to comment Share on other sites More sharing options...
:) hi Posted September 16, 2009 Author Share Posted September 16, 2009 You could make it so that G0-T0 stays on the Ebon Hawk after joining the party. That would, however, take a while to make if you wanted to keep all of G0-T0's functions such as the credit rewards and the on-entry cutscenes. Hmmmm... i dont know how you would do it though Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.